Thread: Xcomposite Bug
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Old 07-17-06, 04:39 PM   #5
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Join Date: Apr 2006
Posts: 16
Default Re: Xcomposite Bug

No, severe corruption is certainly not the expected behaviour on nvidia platforms, nor have I had such reports from other testers. The only problems that I have encountered have arisen from broken GLX setups on non-nvidia platforms and they resulted in failures to initialise GL correctly.

I have just rebuilt and tested the version that I posted in this thread, and it seems to be work fine on my machine with COPY_BUFFER set to 1. However, it does look like their might be a problem with COPY_BUFFER set to 0 on this version, so I have attached the previous version, which seems fine in both cases.

Note that when running with COPY_BUFFER set to 0, it is very slow and windows will take time to "come good". This is due to the restrictive steps needed to avoid another known bug.

What are you testing it on, and what kind of corruption are you seeing?

Attached Files
File Type: txt glcompmgr-0.3.c.txt (33.2 KB, 181 views)

Last edited by felix-bellaby; 07-17-06 at 05:12 PM.
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