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Old 07-23-06, 07:36 AM   #104
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Join Date: Feb 2004
Posts: 585
Default Re: Slow AA text rendering in KDE

Originally Posted by d13f00l
Java seems to have an interesting way of handling 2d acceleration, it has Volatile images, if/when they get deleated they just get set to null and you can reallocate them. No having to manage video ram yourself
Well as far as I know you normally also don't have to manage video ram yourself.
X11 pixmaps and OpenGL textures are both hw acalerated (well I think almost any driver supports these primitives) and you don't have to take care about surface loss or memory management.

lg Clemens
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