My 3d knowlege is much more limited than most of you guys, but the "accepted truth" is that Nvidia forces FP16 in 3DMark03 right?
So arent we seing an example of FP16 being enough to correctly display some scenes and insufficient for the last scene?
Well if Nvidia start implementing this in games well I don't think I would care as long as it was impossible to see or feel the diffrence. That is, I wouldnt care if it wasnt for the fact that DX9 requires atleast 24bit. (It does right?)
Ek’rah skabak erg Thrak’Kilrah maks Ragnith