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Microsoft isn't going to be producing an OpenGL HLSL.
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That's not what I ment.

I was thinking about M$ doing one of their licensing things that usually place companies in hot water. I was merely being paranoid.
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(there's still no definite proof that CG is actually slower than HLSL anyway)
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Hence, I am not too sure about performance.
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If CG is to be adopted, it will be because of its ease of use, cross platform capabilities and code optimizing for diferent cards (if manufacturers other than nvidia support it)
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I don't think that Ati or any company other than nVidia will optimise their cards under CG. I am aware that ARB extensions can be used by devs, but wouldn't the lack of support by other companies hurt CG in the long run?