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Old 04-07-03, 10:09 PM   #136
TypeDef's assistant
Join Date: Jul 2002
Location: Australia
Posts: 1,641
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Microsoft isn't going to be producing an OpenGL HLSL.
That's not what I ment.
I was thinking about M$ doing one of their licensing things that usually place companies in hot water. I was merely being paranoid.

(there's still no definite proof that CG is actually slower than HLSL anyway)
Hence, I am not too sure about performance.

If CG is to be adopted, it will be because of its ease of use, cross platform capabilities and code optimizing for diferent cards (if manufacturers other than nvidia support it)
I don't think that Ati or any company other than nVidia will optimise their cards under CG. I am aware that ARB extensions can be used by devs, but wouldn't the lack of support by other companies hurt CG in the long run?
"Never before has any voice dared to utter the words of that tongue in Imladris, Mr. Anderson" - Elrond LOTR
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