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#1 | |
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Registered User
Join Date: Mar 2003
Posts: 26
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Hello,
I've tried both drivers version with kernel 2.4.20 and 2.4.21 using AGP and NvAGP and I always get the same, after heavy playing quake3 sometimes sooner sometimes later when I exit back to X the system gets really hard lockup no Magic SysRq, no Net, no nothing. Sometimes I can exit from quake3 but I always get the same result after a random number of tryings. And it always hangs up when leaving it. I'm running TigerMP with a GeForce4 Ti4400 and dual AMD 1600MP. Any idea? Regards, |
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#2 | |
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Registered User
Join Date: Apr 2003
Location: Moscow, Russia
Posts: 10
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i've got similar problem with my SMP intel OR840 and GeForce4 Ti4200 (RedHat 9 with all needed updates, nvdriver 1.0-4363).
after reboot in quake3 (quake3.x86 & quake3-smp.x86) i see in timedemo (demo four.dm_67) 155-165FPS... but, soon smp version of quake3 hang without any errors, when i try to start demo and in non-smp version i see ONLY 75-77FPS in same demo ![]() when i ssh to this comp from another and run top -d1, i see some strange things - quake3.x86 work (after reeboot) on CPU0, but in short time quake proccess migrating to second CPU1 and i see bad performance in demo. with smp version of quake3 i see same in top -d1... any ideas? p.s. sorry for bad english |
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#3 |
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Registered User
Join Date: Mar 2003
Posts: 26
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Uhmmm, I'm running quake3 non-smp version, and I'm getting about 150 fps in four.dem with maximum detail at 1600x1200 with vertex ligthning and about 90fps with lightmap. I think my GeForce4 is fast enough, but I want it rock solid ... anyway I'm thinking of migrating to ATI ... just to check if their drivers do any better ... although I'm not sure about that either.
Regards, |
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