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#25 | |
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Guest
Posts: n/a
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Quote:
MAXIMUM WATERFALL |
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#26 | |
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Registered User
Join Date: Dec 2004
Posts: 150
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Ok the blast radius seems alot more realistic now.
What got me a little disappointed is the overall look of the nuke. Sure it tints the environment redish and debris is flying all around, but the visual explosion is a little small. Plus the smoke is disappearing way too fast and theres not really much smoke at all. Take a look at real nukes, they create alot more ground smoke and stuff. Ok it would eat more performance, but the nuke is a weapon of mass destruction. Just take this blast radius, resize the overall explosion (smoke, fire) and increase ground smoke generation and as well the smoke lifetime. I instantly would fall in love with that ![]()
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Intel Core 2 Duo E4300@2,8Ghz 4GB Corsair DDR2 667 Memory MSI P43 Neo-F Palit GeForce 260GTX 216 @ Stock |
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