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#1 | |
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Registered User
Join Date: Sep 2006
Posts: 23
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I gather the Windows NVidia driver has a "High Quality Texture Filtering" toggle.
http://www.hexus.net/content/item.php?item=7177&page=8 How do I activate this setting in the Linux NVidia drivers? Thanks. |
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#2 | |
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Registered User
Join Date: May 2006
Posts: 477
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Correct me if I'm wrong, but the link you provided is to a Direct3D game. Linux doesn't have/use Direct3D.
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#3 | |
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Registered User
Join Date: Sep 2006
Posts: 23
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Quote:
The question is, do the Linux nVidia drivers provide access to this high-quality texture filtering toggle, as the Windows nVidia drivers do, and if so where? Thanks. |
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#4 | |
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Join Date: Jul 2002
Location: Netherlands, Europe
Posts: 2,105
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Nvidia-settings allows you to adjust aniso tropic filtering in the opengl settings.
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#5 | |
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Registered User
Join Date: Sep 2006
Posts: 23
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Quote:
(Before I was focused on the Antialiasing Settings space which mentions anisotropic texture filtering -- in particular, the Texture Sharpening toggle, which wasn't doing anything to improve the problem. Image Settings sounded like full-window ops. Probably should be named "Texture Settings". But my bad for not trying all the knobs. And nvidia-settings supports batch-loading of this setting from a config file, so I can auto-set this on boot-up -- excellent! We'll be using this on our multi-node rendering systems at work ASAP. Thanks for your help, Thunderbird! |
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