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Old 06-26-03, 11:24 PM   #1
spluzz
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Default GL_ARB_vbo on GeForce4 440 Go

Hello,

I'm having trouble getting the GL_ARB_vertex_buffer_object extension to work on my GeForce4 440 Go card (on a dell inspiron 8200). The exact same code works just fine on my FX 5200. On the GF4 it goes for about 100 frames (always exactly the same for the same code) then gives a SIGABRT (in either a glFinish() call or the glutSwapBuffers() call, depending on whether the finish is done). Is this a driver bug of some sort or is it me doing something wrong? I've made a pretty simple program to make the problem occur, but I could be misunderstanding something about the extension I suppose.

Thanks
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Old 06-26-03, 11:26 PM   #2
spluzz
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Oops, forgot to post driver versions. I've tried this on the 4349 and 4363.
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