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#1 | |
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Registered User
Join Date: Dec 2006
Posts: 1
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Okay I'm having a problem using the _SAT instruction modifier in GL_NV_fragment_program2 with my series 8 card (8400 GS). The game I'm working on doesn't require any more than a series 6, so I don't want to have to write a whole new set of shaders just for the series 8 cards.
The issue is that using _SAT with the MOV, MUL or ADD instructions (possibly others) doesn't actualy clamp the result (which according to the fragment_program2 specification, it should) it does however work correctly with DP3. The _SAT modified instructions function as expected on my 6800. Could this be a bug in the series 8 drivers? Am I missing something about using fragment_program2 that could be related? |
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#2 | |
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NVIDIA Corporation
Join Date: Mar 2005
Posts: 2,487
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Hi deltib,
Could you please generate and attach an nvidia-bug-report.log file and a test case that reproduces this problem? Thanks! -- Aaron |
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