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#1 | |
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Registered User
Join Date: Nov 2002
Posts: 882
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Can anyone with 5800/5900 download and run the app below, save a report and post it to a website or attach the report to here? Thanks.
http://www.delphi3d.net/hardware/glinfo2.zip |
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#2 | |
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Registered User
Join Date: Mar 2003
Posts: 39
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Extensions GL_ARB_depth_texture
GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control WGL extensions WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle Implementation specifics Various limitations Max. texture size 4096 x 4096 Max. number of light sources 8 Max. number of clipping planes 6 Max. pixel map table size 65536 Max. display list nesting level 64 Max. evaluator order 8 Point size range 1,000 to 63,375 Point size granularity 0,125 Line width range 0,500 to 10,000 Line width granularity 0,125 Maximum stack depths Modelview matrix stack 32 Projection matrix stack 4 Texture matrix stack 10 Name stack 128 Attribute stack 16 Framebuffer properties Sub-pixel precision bits 12 Max. viewport size 4096 x 4096 Number of auxiliary buffers 0 Extension specifics Multitexture Texture units 4 Texture compression Supported formats DXT1 RGB DXT3 RGBA DXT5 RGBA Cubic env. mapping Max. cube map texture size 4096 Anisotropic filtering Max. anisotropy 8 3D texturing Max. 3D texture size 512 x 512 x 512 NV_register_combiners Max. general combiners 8 NV_texture_rectangle Max. texture rectangle size 4096 x 4096 NV_vertex_array_range Max. VAR size 1048575 NV_vertex_program Max. tracking matrix stack depth 1 Max. tracking matrices 8 DrawRangeElements Max. recommended index count 4096 Max. recommended vertex count 4096 Imaging subset Max. color matrix stack depth 2 NV_occlusion_query Pixel counter bits 32 NV_fragment_program Max. texture coords 8 Max. texture image units 16 Max. local parameters 128 ARB_vertex_program Max. instructions 256 Max. native instructions 256 Max. temporaries 16 Max. native temporaries 16 Max. parameters 256 Max. native parameters 256 Max. attribs 16 Max. native attribs 16 Max. address registers 2 Max. native address registers 2 Max. local parameters 256 Max. env. parameters 256 Max. vertex attribs 256 Max. matrices 8 Max. matrix stack depth 1 ARB_fragment_program Max. texture coords 8 Max. texture image units 16 Max. env. parameters 256 Max. local parameters 256 Max. matrices 8 Max. matrix stack depth 1 Max. instructions 1024 Max. ALU instructions 1024 Max. texture instructions 1024 Max. texture indirections 1024 Max. temporaries 32 Max. parameters 1024 Max. attribs 16 Max. native instructions 1024 Max. native ALU instructions 1024 Max. native texture instructions 1024 Max. native texture indirections 1024 Max. native temporaries 32 Max. native parameters 1024 Max. native attribs 16 Generated by GLinfo version 2.4 for Win32 on 2003-07-15. Written by Tom Nuydens For information, visit http://www.delphi3d.net
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Mobo=Gigabyte 8KNXP: CPU=Pentium 4 3GHz PC800:RAM=2x256mb OCZ PC4000: GFX=MSI G-force FX 5900 |
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