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Old 06-30-08, 04:59 AM   #49
glObalist
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Default Re: Diablo III announced

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Originally Posted by David power View Post
" Too bad the earliest we will see it gone gold is a 2 years time at best"

What is that bad?
Well, uhm, because I wanna play it like RIGHT NOW?
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Old 06-30-08, 05:05 AM   #50
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Default Re: Diablo III announced

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Originally Posted by David power View Post
" Too bad the earliest we will see it gone gold is a 2 years time at best"

What is that bad?
Because the wait is going to drive me :headexplod e::headexpl ode::headex plode:
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Old 06-30-08, 05:29 AM   #51
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Default Re: Diablo III announced

One of the things I am excited about is the story driven blizzard FMV-movies.
Blizzard does the best FMV movies for their games
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Old 06-30-08, 07:06 AM   #52
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Default Re: Diablo III announced

i just wish for it to be a lot more story intense.

Also really didn't like the conversation that I saw so far, there was no choices, just two characters talking.
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Old 06-30-08, 08:44 AM   #53
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Default Re: Diablo III announced

I need to take a few minutes some time this week to watch the whole trailer. Looks pretty neato so far!
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Old 06-30-08, 08:52 AM   #54
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Default Re: Diablo III announced

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From the HD ingame trailer the game looks fantastic, i.e. just the way I imagined it would. Blizzard's art department is unrivaled in its way of creating coherent, stylyzed and at the same time very eye-pleasing environments for their games.

This is looking to be one kick-ass gaming experience. Too bad the earliest we will see it gone gold is a 2 years time at best.
Yeah I just thought the same thing a minute ago. Starcraft II isn't coming out in 2008 so with that being a 2009 title, Diablo 3 will probably be a 2010 title

I think I'd have been happier if they didn't say a thing till next year cause I really want to play D3 today. I even installed D2 + LOD yesterday but the 800x600 blocky graphics really bother me.
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Old 06-30-08, 08:57 AM   #55
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Default Re: Diablo III announced

they really should update Diablo 2 to allow higher Res. Why is that so hard.
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Old 06-30-08, 09:15 AM   #56
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Default Re: Diablo III announced

D2 looks sprite based, so nothing can really be scaled up without some expensive redrawing by artists. I think the best we could ever see to improvements to D2 is maybe a widescreen fix, since they could just leave everything alone and just make it so the extra width shows a bit more of the playing field. Still, it might be more trouble or expensive for them than it's worth so I don't think they'll do it.
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Old 06-30-08, 10:07 AM   #57
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Default Re: Diablo III announced

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Originally Posted by LurkerLito View Post
D2 looks sprite based, so nothing can really be scaled up without some expensive redrawing by artists. I think the best we could ever see to improvements to D2 is maybe a widescreen fix, since they could just leave everything alone and just make it so the extra width shows a bit more of the playing field. Still, it might be more trouble or expensive for them than it's worth so I don't think they'll do it.
I would think just allowing more visable area would be easy enough.....
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Old 06-30-08, 10:17 AM   #58
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I would think just allowing more visable area would be easy enough.....
It would require a large code change so i dout it would happen. Im sure the team doing the patches is really small... and probably don't have the knowledge of the engine to go back and rewrite it.
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Old 06-30-08, 10:19 AM   #59
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Default Re: Diablo III announced

Quote:
Originally Posted by LurkerLito View Post
D2 looks sprite based, so nothing can really be scaled up without some expensive redrawing by artists. I think the best we could ever see to improvements to D2 is maybe a widescreen fix, since they could just leave everything alone and just make it so the extra width shows a bit more of the playing field. Still, it might be more trouble or expensive for them than it's worth so I don't think they'll do it.
no re-drawing would be required just expand the visible area and is done.
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Old 06-30-08, 11:23 AM   #60
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Default Re: Diablo III announced

If you remember the hud, it goes a across the entire bottom of the screen so it would have to be redesigned. Also any of the dialog you bring up take up have the screen so they would need new art too. If you ever tried switching between 640x480 and 800x600 you will see that 800x600 has considerably more art, so increasing the resolution even more would require some redesigning of the gui. In addition to this the characters will start to get smaller and an increased range of sight has implications in both pvp and just drawing monsters and items in general.
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