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#25 | |
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Registered User
Join Date: Jun 2005
Posts: 610
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right
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Now Playing: Skyrim & BF3 i5 2500k @ 5.0 GHZ cooled with a H70, ASRock Z68 Extreme3 Gen3, CORSAIR Vengeance 8GB (2 x 4GB) 240-Pin DDR3 SDRAM DDR3 1600 (PC3 12800) , Radeon 6970 2GB, X-Fi Music, and Corsair 650w |
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#26 | |
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Registered User
Join Date: Jun 2005
Posts: 610
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I like the idea they are doing Wrath of the Lich King. Instances that are short, but have difficult encounters
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Now Playing: Skyrim & BF3 i5 2500k @ 5.0 GHZ cooled with a H70, ASRock Z68 Extreme3 Gen3, CORSAIR Vengeance 8GB (2 x 4GB) 240-Pin DDR3 SDRAM DDR3 1600 (PC3 12800) , Radeon 6970 2GB, X-Fi Music, and Corsair 650w |
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#27 |
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Has a vegetation fetish
Join Date: Jan 2006
Posts: 1,816
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#1 eq didn't have that much of a danger. Between invis potions, invis spells, leading up to corpse summoning, grave yards, and eventualy decomposed corpses being transported to a whole different zone, losing your item wasn't a danger.
#2 If wow was so easy then everyone would be killing illidan. Since that number is actually well below 1/10th of those in guilds, I will infact say he is not. I am in a sunwell guild (priest) and for a game that people keep saying is easy, we sure seem to boot enough applicants who show otherwise. Are there easy parts of it? sure.. you dont make much money keeping people around if only the smart ones stay. But if you don't find things that are difficult to do in it, you arn't trying hard enough. And like the captin said, wow is better then eq in every way possible. Everyone gets hearth (while melee are screwed in eq). Alot more environmental interaction allows for more strategic boss events (Imagin trying to do the split second timing of the cubes on mags using the eq engine). Bosses are ALLWAYS up, quest mobs are ALLWAYS up, theres no such thing as a place holder (go go 48 hour jboots camp). Spawns arnt 27 minutes. I could go on..
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_________________________________________________ Mobo: EVGA 122-ck-nf68 680i sli, CPU: C2D Quad 6600, Video: EVGA GTX 460 1gb SC, Sound: X-fi gaming, Windows 7, Antec P180b,Thermalright Ultra-120 HSF, Antec TruPower TP3-650, 4 Gigs RAM |
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#28 | |
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Registered User
Join Date: Nov 2007
Location: Melbourne-Australia
Posts: 272
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Quote:
Wow is easy but SOME parts are hard ![]()
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Guns dont kill people, Magic missiles do! |
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#29 |
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Registered User
Join Date: Aug 2008
Location: Outside DC
Posts: 236
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#30 | |
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Registered User
Join Date: Mar 2008
Posts: 2,714
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Quote:
My group that hangs out on vent and plays WoW with me were commenting on what we like about WoW. We were PVPing and crushing people. Just smashing the hell out of them. When we died we rezed and started crushing again. One guy said "this is fun. When I die I can get right back into the action". Then we were talking about the idiots standing around in a raid wating for people to get back to their keyboard so they can pull the next boss or listening to the raid leader bark out instructions to the stupid because the sat for 3 hours watching videos on how to kill that dumb ass boss. Then your gear may or may not drop or you don't have enough DKP. F THAT! Give me PVP. You get in on instant action and can laugh your ass off. And get this, while you are having FUN you can get gear along the way Screw raider and grinding wh0res. Get in a battleground and I'll crush your pretty tier 5 gear you spent 5 months waiting in line to get. |
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#31 |
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Registered User
Join Date: Mar 2008
Posts: 2,714
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No it wasn't. BWL was the same as MC. The only difference were the bosses were far more technical. There was tons of trash mob in BWL. Ever been to the brood room?
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#32 |
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Guest
Posts: n/a
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My issues with MMOs now is that there all so similar and solo focused. Im not a solo player, I liked MMOs in the past for the grouping aspect and would continue to play them if they were still focused on it now. Problem is that developers want to make sure all content is accessible to everyone... not just the people who put the effort, they just hand the player content rather then the player working on accessing the content and earning it.
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#33 | ||
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Takin 'er easy
Join Date: Jul 2004
Location: Jowjah
Posts: 6,687
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BWL was focused solely on the boss encounters. The trash post-broodlord was to pace the raid. A good raiding guild could clear BWL in under 3 hours and spend the majority of the time handling the bosses. In MC the time was due to the large size of the instance and the ridiculous amount of trash. Quote:
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6GB Mushkin DDR3-1600 RAM eVGA GTX 570 SC | Auzen X-Fi Prelude 7.1 CORSAIR CMPSU-850TX Dell U2410 |
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#34 | |||
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Registered User
Join Date: Mar 2008
Posts: 2,714
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The brood room is two parts and it was ALL trash mobs. LOL Just because warlocks got to shine there doesn't mean they are not trash mobs. LOL! Quote:
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#35 | |||
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Takin 'er easy
Join Date: Jul 2004
Location: Jowjah
Posts: 6,687
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Quote:
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6GB Mushkin DDR3-1600 RAM eVGA GTX 570 SC | Auzen X-Fi Prelude 7.1 CORSAIR CMPSU-850TX Dell U2410 |
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#36 |
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Guest
Posts: n/a
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I don't play games I complain about... Stopped playing WoW because all I did was solo... I loved EQ but I stopped playing it since I didn't have the time that it required.
I love raiding and grouping. I am a bser, I can group with the same people over and over as long as they are capable players and entertaining to hang around with. You can be the best player but if I can't stand being around you, I wont group with you anymore. MMOs for me are all about the community and player base. If Im soloing 90% of the time then that game isn't for me. |
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