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#49 | |
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Registered User
Join Date: Jul 2004
Location: New York
Posts: 885
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I played the destruction side last night,
I really enjoyed that side much better then order but to me that just shows the game is very unbalanced, also why do I keep getting this message this target is not attackable
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#50 | |
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Has a vegetation fetish
Join Date: Jan 2006
Posts: 1,816
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Quote:
WoW has pvp imbalance but it wasn't outright known until much later, most people specced in their solo trees were doing simular damages. I happen to hate WoW's pvp, even now. Its still very cookie cutter like and no good PvP can come down to not being able to take down a class because of the class you happen to choose at the beggining of the game. GW is still the best pvp game out there, and for a good 2 reasons. #1 every class, paired with what ever secondary you want, has the spells to counter any and every thing another class can throw at you. You can't put everything on your spell bar, but the ability is there. #2 You don't even need to level a character to pvp. Guild Wars will let you start a level 20 character (its limited to the pvp zones, cant drag it into the pve areas), of which you can buy your spells and armor through pvp points (although, you do need to unlock alot through pve.. or purchase the unlock packs from the online store).
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#51 | |
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Professional NV Lurker
Join Date: May 2003
Location: Atlanta, GA
Posts: 361
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Quote:
The thing about destro is that it's popular because it has the half naked elf chicks, greenskins and the crazy spikey armor so it initially appeals to a big user base. It's not class imbalance which WOULD be the killer. Once people start playing they get past the looks and see what classes give them fits... next thing you know you have alot of folks jumping ship to Order to play that Bright Wiz or War Priest that kept owning them. Combine that with the way the server caps the sides to keep balance and you won't have to worry about getting steamrolled. I see destro getting owned in the scenarios all the time now. Once the hooplah dies down over the witch elf's thong and the chosen's armor I think we will see Order's population start to spike. I saw it happen during closed beta. It also happened in WoW with everyone wanting to be Legolasssss and play NE's. Eventually they got over it and spread out. Even though Alliance was more popular..Horde did fine.
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#52 | |
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Professional NV Lurker
Join Date: May 2003
Location: Atlanta, GA
Posts: 361
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Yeah..the greenskins are hilarious. My biggest issue is deciding what to play first come Sunday.
Squig Herder or Warrior Priest. Love em both. Then again..I love the Shaman, Magus, Witch Hunter, Engineer, White Lion...gonna have sooo many alts. Need more hours in the day to play....
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#53 | |
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Registered User
Join Date: Apr 2004
Posts: 404
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I never said anything about leveling being easier than WoW. I agree, leveling in WOW was always super easy. Even more so after BC. Now, you could probably get to level 60 in a day with the "recruit a friend" bonuses. And you could easily solo your way to the level cap anytime. But then what? What I meant was that WAR seems more solo friendly as a whole, even more so than WOW. In WOW, you had to be commited to an organized guild in order to enjoy the end game dungeons and raids. And finding a good PUG for any instance was always a pain. But WAR is really a different game altogether, even though it looks like WOW on the surface. WOW is built around PvE, with PvP added in later on the side. WAR is built from the ground up as a PvP focused game. Just look at the world maps of both games and you can see it. WOW is this huge open world that you explore. WAR is 3 seperate wars with 6 paths to the front lines and the endgame. And along the way there are public quests, open groups, and RvR scenarios where you can gear up. You can participate in the final RvR endgame without being commited to an uber guild and playing for 5 hours a night. That might not be what a lot of WOW fans are looking for, but I'm gonna give it a shot.
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#54 | |
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Registered User
Join Date: Nov 2007
Location: Melbourne-Australia
Posts: 272
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I liked the fact that you can get xxp through PQ's and the scenarios aswell....questing isnt as necessary in WAR. I think the game is great, im loving it still and I cant see that changing.
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Guns dont kill people, Magic missiles do! |
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#55 | |
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Registered User
Join Date: Nov 2007
Location: Melbourne-Australia
Posts: 272
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So many people are spending way to much time comparing WOW and WAR...they are different games, no matter how similar or disimilar they look and they both have thier good and bad points. One doesnt have to be better than the other because everyone will have thier own preferences. I think the people in wow that love thier BG's and Arenas in wow, may find something that appeals to them in WAR.
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Guns dont kill people, Magic missiles do! |
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#56 |
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Has a vegetation fetish
Join Date: Jan 2006
Posts: 1,816
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I saw one of those public quest... and laughed... laughed as it was completed by a bunch of zergling noobs. Where is the challenge? Seriously.. if you are so hard up about not being in groups or guilds.. why the hell play an mmo? And if you are praising an MMO for being so friendly at not needing groups or guilds, then I think that says something about it failing as an mmo. Give me dungeons and raids any day.
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#57 | |
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not coming back
Join Date: Nov 2004
Posts: 4,872
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#58 |
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Registered User
Join Date: Mar 2008
Posts: 2,714
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#59 |
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not coming back
Join Date: Nov 2004
Posts: 4,872
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In a lot of them, yes. But, a lot of them I also ****-canned before I got in too deep like AoC, EQ2, Tabula Rasa, AO, GW. I knew they were either buggy (AoC, TR, AO), were crap (AoC, TR) or just didn't have what I wanted in a game (all of those).
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#60 | |
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Professional NV Lurker
Join Date: May 2003
Location: Atlanta, GA
Posts: 361
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Quote:
Did WAR do something to offend or hurt you personally jeff? You really seem to have some sort of vendetta against it. Just curious really. Early PQs are not meant to be huge "events"...they are a tool to get folks grouping and interacting as a community (as well as being a cool way to net some nice gear). If you get into the teen lvls you'd see that they get harder and more spread out where you need to coordinate almost in small raid fashion. Eventually they get to be zonewide requiring more cohesion and concerted efforts by the people involved. It sounds like WAR is not the game for you and you are waiting for EQ3. So you are just bashing while you wait?
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