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Old 10-31-08, 11:55 AM   #1
LordJuanlo
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Default Unigine Tropics Benchmark

I have just found this cool benchmark, it even supports DX 10.1:



- Support of DirectX 10.1 multisampling features
- Performance boost
- Procedural grass
- Multisampled deferred buffer, which allows combination of light scattering with anti-aliasing
- Pixel Shader Model 3.0 support is required now, so minimal supported hardware is ATI Radeon X1xxx / NVIDIA GeForce 6xxx
- Additional AMD CrossFire optimizations
- Correct detection of NVIDIA GTX series
- Per-pixel dynamic lighting
- Normal & parallax occlusion mapping
- Different models of shading: Phong, Oren-Nayar, anisotropic
- 64-bit color HDR rendering
- Volumetric fog and light
- Powerful particle systems: fire, smoke, explosions
- Extensible set of shaders (GLSL / HLSL)
- Postprocessing: depth of field, refraction, glow, blurring, color correction and much more
- Support of pixel shader 4.0 model
- Real-time ambient occlusion
- Light shafts
- Unique materials system with support of parameter's hierarchy
- Special materials for vegetation
- Dynamic irradiance environment maps
- Live water with a surf zone and caustics
- Native support of stereo 3D devices


4xAA on DirectX 10.0


4xAA on DirectX 10.1

Will download and post results as soon as I get home
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Old 10-31-08, 01:14 PM   #2
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Default Re: Unigine Tropics Benchmark

Nice demo, ran DirectX 10.1 fine with no noticed differences.
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Old 10-31-08, 06:33 PM   #3
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Default Re: Unigine Tropics Benchmark

Quote:
Originally Posted by AthlonXP1800 View Post
Nice demo, ran DirectX 10.1 fine with no noticed differences.
Well maybe that's because your card doesn't support it?
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Old 10-31-08, 07:26 PM   #4
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Default Re: Unigine Tropics Benchmark

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Originally Posted by Toss3 View Post
Well maybe that's because your card doesn't support it?
That a stupid question, my card ran Fry Cry 2 with all DirectX 10.1 features fine!
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Old 10-31-08, 07:49 PM   #5
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Default Re: Unigine Tropics Benchmark

Quote:
Originally Posted by AthlonXP1800 View Post
That a stupid question, my card ran Fry Cry 2 with all DirectX 10.1 features fine!
And a NV3x based GPU will run FarCry without issue- doesn't mean it fully supports DX9.

Fact of the matter is your card does not support DX10.1- as such in that benchmark by default it was only using DX10. As you can see the card only supports DX10, not 10.1.
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Old 10-31-08, 08:08 PM   #6
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Default Re: Unigine Tropics Benchmark

Redeemed, nvidia cards support portions of DX10.1. truth to the matter is that Far Cry2 only uses parts of DX10.1, parts that work on both brands ATi and Nvidia.

Nvidia is missing few requirements to be fully DX10.1 compatible.

Far Cry 2 might be called DX10.1 game, but doesn't use all that DX10.1 has to offer, it isn't much to begin with.
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Old 10-31-08, 09:35 PM   #7
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Default Re: Unigine Tropics Benchmark

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Originally Posted by nekrosoft13 View Post
Redeemed, nvidia cards support portions of DX10.1. truth to the matter is that Far Cry2 only uses parts of DX10.1, parts that work on both brands ATi and Nvidia.

Nvidia is missing few requirements to be fully DX10.1 compatible.

Far Cry 2 might be called DX10.1 game, but doesn't use all that DX10.1 has to offer, it isn't much to begin with.
nekro- that doesn't change the fact that nVidia's current lineup is not DX10.1 compliant. You may as well say that since the NV3x architecture supported SM2.0 it was fully DX9 compliant. Not true.

Granted, DX10.1 doesn't add much to 10.0 (from my understanding of it), it does not change the fact that nVidia's lineup isn't officially "DX 10.1 compliant". My GF5900U can run 3DMark06, does that mean it fully supports DX9? No. My 5900U can also run Crysis, does that mean it must fully support DX9? No.

Fact of the matter is the GTX200 are not "DX10.1 compliant" parts.
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Old 10-31-08, 10:26 PM   #8
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Default Re: Unigine Tropics Benchmark

read my post again

Quote:
Nvidia is missing few requirements to be fully DX10.1 compatible.
some stuff is there, but not all that is necessary, there fore they can't be 10.1 complaint
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Old 10-31-08, 10:38 PM   #9
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Default Re: Unigine Tropics Benchmark

Quote:
Originally Posted by nekrosoft13 View Post
read my post again



some stuff is there, but not all that is necessary
I did, but it still seems you were confusing my post with Athlon's as I never once mentioned FarCry2, I only mentioned the original FarCry.

Meeting part of the DX10.1 requirements does not make the card fully DX10.1 complaint. The NV3x architecture supported everything except SM3.0 for DX9- yet they weren't fully DX9.0 compliant as that would mean complaince with 9.0c. Really, we're just nit-picking here anyways. Not that it matters. I was only pointing out to Athlon that his card does not support all the necessary features to be a DX10.1 part.
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Old 10-31-08, 10:55 PM   #10
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Default Re: Unigine Tropics Benchmark

Quote:
Originally Posted by Redeemed View Post
I was only pointing out to Athlon that his card does not support all the necessary features to be a DX10.1 part.
that is true, but according to recent news post around few websites, all features that Far Cry 2 dx10.1 uses are on NV cards.

FC2 supposely doesn't use all features from DX10.1
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Old 10-31-08, 10:59 PM   #11
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Default Re: Unigine Tropics Benchmark

Quote:
Originally Posted by nekrosoft13 View Post
that is true, but according to recent news post around few websites, all features that Far Cry 2 dx10.1 uses are on NV cards.

FC2 supposely doesn't use all features from DX10.1
Okay, nekro. I never said otherwise.

If you look at the thread title, this thread is about Unigine's Tropics Benchmark. Athlon made the comment about there being no difference between DX10 and DX10.1 on his system (referring to FPS I assume). He was then informed his card wasn't a DX10.1 part. He made the claim it supported 10.1 in FarCry 2 (not I). I never once denied that it did. I merely informed him that, technically, his card is not a DX10.1 compliant part.

There, are we okay now?
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Old 10-31-08, 11:01 PM   #12
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Default Re: Unigine Tropics Benchmark

Quote:
Originally Posted by Redeemed View Post
There, are we okay now?
always
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