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#1 | |
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Registered User
Join Date: Oct 2004
Posts: 5
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I had been using the 64-bit versions of Fedora on a PC with an FX5200 AGP card for the last few years without any problems whatsoever. Recently I changed my system and now I am running Fedora 10 x86_64 on an MSI DKA790GX Platinum motherboard with a Phenom 9950 CPU and a Gainward 9800GT 1024MB GS graphics card. I am using gnome with compiz-fusion enabled, pretty much with its default settings, except for "Texture Filter" set to "Best" and "Refresh Rate" set to the same frequency as my monitor, in hopes of resolving the following 2D problems which do not occur always, but more often than not:
I am currently using the 180.22 driver, though I had the same problems with the 177.x series drivers even with the proposed tweaks (GlyphCache and the others). I'm not sure if the bug has to do with my hardware or software, but I've used Fedora 10 on my previous rig, with exactly the same settings and had none of the aforementioned nuisances. I have attached my .nvidia-settings-rc file as well as the output of the nvidia-bug-report.sh script, in case someone finds something useful in its output. EDIT: I forgot to mention that it is impossible to take a screenshot of the corrupt windows because as soon as I hit the PrtScn button, the windows change to what they should be and the screenshot contains the updated version of them. EDIT2: Someone suggested I should enable the "backingstore" option, but that didn't work either. Now, even though I disabled that option I can't get more than 60fps with glxgears.
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In a free society some are guilty, but all are responsible Last edited by alx_chem; 01-13-09 at 05:54 PM. Reason: Small addition |
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#2 | |
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Registered User
Join Date: Oct 2004
Posts: 5
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And here's my Xorg.0.log
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In a free society some are guilty, but all are responsible |
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#3 |
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NVIDIA Corporation
Join Date: Sep 2007
Posts: 254
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Can you confirm all these problems go away if you disable compiz/desktop effects? If not, please attach a bug report as per the sticky thread on how to report a problem.
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#4 | |
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Registered User
Join Date: Oct 2004
Posts: 5
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Well, I've tracked down the culprit to an if clause in my compiz-manager script, that invoked compiz with the --loose-bindings flag. I commented that out, and all my refresh problems were gone. The only thing that still troubles me is that even though I tried some 3D games at high resolutions without a glitch, glxgears can't go over 60fps and the gears' revolution is quite jumpy.
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In a free society some are guilty, but all are responsible |
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#5 |
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Registered User
Join Date: Jan 2008
Posts: 330
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glxgears 60fps is caused by opengl sync to vblank. Why do people get "troubled" about glxgears at all when they can play smooth high-res 3D at the same time???
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#6 | |
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Registered User
Join Date: Oct 2004
Posts: 5
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That is correct, after running a diff on all of the configuration files I messed with, I disabled sync to vblank in my .nvidia-settings-rc and everything went back to "normal". Under which circumstances would I need to have it enabled?
Regarding glxgears, a few years back, a coworker of mine who worked on simulations on the SGI platform pointed to the app as a means to roughly diagnose potential rendering problems. I am not a gamer (except for the occasional round of gnome mines), so for me the best indication that my graphics subsystem is set up OK is the output of glxinfo and glxgears.
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In a free society some are guilty, but all are responsible |
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