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The article;
http://www.legionhardware.com/document.php?id=807 I certainly found this true with my q6600 at least in terms of 3D mark2k6 With the q6600@3Ghz I obtained a score of http://service.futuremark.com/compare?3dm06=9788422 With q6600@3.4Ghz I obtained a score of 18473 http://service.futuremark.com/compare?3dm06=9875055 Might plonk in some dollars in a q9650 and o/c that to 4GHz or more?
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Gigabyte Windforce X3 GTX 680 OC - Dell 24" IPS Intel 320 300 GB SSD - 1 TB Hitachi HDD - 2x 250 GB WD HDD Corsair K90 - Corsair Venegance 2000 Headset - Razer Naga Epic Corsair 600T Case |
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I have one for sale!
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RooR
Join Date: Oct 2003
Posts: 1,500
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Intel Core i5-2500K @4.3 ASUS P8P67 (REV 3.0) msi GTX295 G.SKILL Ripjaws X Series 8GB 2 x 4GB 1648 HD1.5tb Creative Sound Blaster X-Fi Titanium corsair620HX Windows7 64 home premium Dell LED G2210 |
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Registered User
Join Date: Jan 2006
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I read the article earlier today. It all comes back to resolution. At 1680 you'll see some gains with a faster cpu, at 1920 those gains will be less pronounced. At 2560 they will almost disappear in most cases.
I really don't feel that a Q9650 is a cost effective upgrade over a Q6600. It costs about $350 to gain another 5 - 15% increase in fps. The only way you're really going to see larger gains is going to an i7 920 and replacing your board. A Q9650 from 3ghz to 4GHZ in WiC is 50fps to 58 fps. A gain of 16%. Far Cry 2 is 75 to 84 fps. A gain of 12%. CoH 113 to 122. 8% gain. Fallout 3 65 to 70, 8% gain. WiC shows the best scaling percentage wise but it still won't play a huge role IMO. The rest of them are all above 60fps anyway so those gains aren't going to be nearly noticeable. |
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Hmm...i7 looks more appealing now...seems the 295 will benefit most by jumping it i7's!
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Gigabyte Windforce X3 GTX 680 OC - Dell 24" IPS Intel 320 300 GB SSD - 1 TB Hitachi HDD - 2x 250 GB WD HDD Corsair K90 - Corsair Venegance 2000 Headset - Razer Naga Epic Corsair 600T Case |
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Quote:
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Quote:
But if your mobo can't hold voltage, it's not worth it. |
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Quote:
One thing that would be note worthy is there are no minimum fps numbers shown. The cpu could potentially have a larger impact if you were being cpu limited and that was causing the slowdowns. The only game I can think of where I've seen cpu slowdowns is Far Cry 2. When the fire is on the screen during the benchmark I can see the SLI scaling shrink on the bars to very little while the fps drops. There are other times where I've seen the bars shrink, but usually the fps doesn't drop meaning that I'm already sitting on a frame cap or something else isn't scaling right. Actually I can think of another time where that happens, if you play an MMO and there is a bloat load of characters on the screen. |
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