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Old 02-13-09, 06:07 PM   #1
v3rninater
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Arrow Dawn of War 2....do people live under a rock???

I mean cmon, NO THREADS on this game coming this next thursday!!!!?!?

Well anyhow, I've been a pretty huge fan of the original 40k Dawn of War games. Lots of fun gaming with friends or by yourself.

We'll see though, this looks to be a bit different as far as RTS wise.

http://www.dawnofwar2.com/us/home



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Old 02-13-09, 06:23 PM   #2
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Default Re: Dawn of War 2....do people live under a rock???

Been having a blast with the beta. Definitely plays different than your conventional rts with the complete removal of base building, but I don't miss that aspect at all.
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Old 02-13-09, 06:28 PM   #3
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Default Re: Dawn of War 2....do people live under a rock???

The hype does seem low on this game, for some reason. Maybe everyone who cares is playing the beta and so addicted they can't post.

I am definately getting it... Company of Heros is one of the few RTS games I really enjoy, and I know this is similar.
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Old 02-13-09, 08:40 PM   #4
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Default Re: Dawn of War 2....do people live under a rock???

From the gameplay videos it seem very similar to Company of Heroes in general aspect. But of course with completely different setting that allows for a lot of other units, weapons and other stuff.

Here is a multiplayer video (not new). But it has 3 victory points that you cap and control which is exactly as CoH.
http://www.shackvideo.com/?id=13586
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Old 02-13-09, 09:50 PM   #5
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Default Re: Dawn of War 2....do people live under a rock???

I may grab this once it goes on a Steam Weekend deal. Preferably like a 50% off kinda deal, maybe $20.
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Old 02-13-09, 10:48 PM   #6
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Default Re: Dawn of War 2....do people live under a rock???

Never played the first one... Not sure I like the graphics though. It looks nice but I have a hard time playing RTS games where the units are big glowing blobs that you can't pick out easily. I can't explain it really well, but one of the problems I've had with C & C 3 / RA3 is the units can be hard to pick out amongst other units and telling what they are.
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Old 02-13-09, 11:17 PM   #7
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Default Re: Dawn of War 2....do people live under a rock???

Quote:
Originally Posted by Bman212121 View Post
Never played the first one... Not sure I like the graphics though. It looks nice but I have a hard time playing RTS games where the units are big glowing blobs that you can't pick out easily. I can't explain it really well, but one of the problems I've had with C & C 3 / RA3 is the units can be hard to pick out amongst other units and telling what they are.
DoW II uses squads, single units are only special ones and vehicles. And it is as CoH a low unit tally with a lot of micro. I have not played the beta, but seeing how DoW II skips base building and has low number of units, it might be the most micro RTS of all with each unit control having extreme importance (at least in multiplayer). But as said, I'm guessing a bit as I've not tested myself just from what I read and seen in videos.

The C&C series is totally opposite, where units die quick and base, resources and mass unit production is more important (afaik).
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Old 02-13-09, 11:20 PM   #8
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Default Re: Dawn of War 2....do people live under a rock???

I dont know after playing the beta, I didnt even like it as much as the first one and I didnt like the first one to begin with.
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Old 02-13-09, 11:24 PM   #9
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Default Re: Dawn of War 2....do people live under a rock???

Quote:
Originally Posted by Buio View Post
DoW II uses squads, single units are only special ones and vehicles. And it is as CoH a low unit tally with a lot of micro. I have not played the beta, but seeing how DoW II skips base building and has low number of units, it might be the most micro RTS of all with each unit control having extreme importance (at least in multiplayer). But as said, I'm guessing a bit as I've not tested myself just from what I read and seen in videos.

The C&C series is totally opposite, where units die quick and base, resources and mass unit production is more important (afaik).
Yea, the way it plays can make a big difference. If there is only a few units that are all different then you'd be able to tell them apart a lot easier. Being able to see the mirco management functions would really help you determine what the unit is useful for. If all you get are move, attack, and defend, you don't really know what they are used for until start shooting and dying.
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Old 02-13-09, 11:33 PM   #10
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Default Re: Dawn of War 2....do people live under a rock???

I really enjoyed the beta. looking forward to the full game.
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Old 02-13-09, 11:35 PM   #11
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Default Re: Dawn of War 2....do people live under a rock???

Some musings I have:

One thing I really like about Company of Heroes and also Dawn of War II from what I seen, is the persistent graphical effects. Of course this is easier with a micro game with low number of units. But I love the battlefield destruction in CoH (with a lot of collateral damage on terrain and buildings and tank wrecks). Other games like SC2 just has nothing of this, just a casual effect then 10s after the battle it looks like nothing happened when wrecks vanish into the ground. Of course it's harder to do with a medium/large scale RTS because the performance cost of it would be huge.

Regarding Dawn of War II, it will require Steam (copy protection) but still use Games for Windows Live. I thought that was kind of funny, but hey it's up to them and not use the Steam online functions I guess.
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Old 02-14-09, 12:13 AM   #12
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Default Re: Dawn of War 2....do people live under a rock???

A new patch after release:
http://community.dawnofwar2.com/blogs/?p=510
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