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#85 | |
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Quote:
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#86 | |
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I'll wait for the mod that lets me play as an armed Wolf.
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#87 |
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Registered User
Join Date: Aug 2002
Location: London, England
Posts: 2,987
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#88 | |
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True Gamer
Join Date: Jun 2004
Location: Colorado Springs, CO
Posts: 354
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They just released a patch for those of you that played it before and they also added the Elk! I am actually enjoying this game it's atmoshpere is really nice too!
Web Client New Functionality Hunting Statistics Page Hunting Statistics Widget Elk Missions added Clinton ‘Bull’ Douglas, the resident Elk expert introduced New Animal Licenses Available to Wardens Elk License Bug Fixes Game Data It is no longer possible to achieve a higher range by first wounding an animal and then backing off to kill it Leader boards Equal scores now display correctly Missions The ‘Caruncle Crusher’ mission was not completing for some users, this has been fixed 3D Client New Functionality Hunter Mate Mini Games - Activate by pressing G on HunterMate Your Hunters Clothing on the website will match what you are wearing in the EHR New Items Available to Guests ‘Bust Through’ - HunterMate Game Available to Wardens 30-06 Lever Action Rifle (On Loan) ‘Bust Through’ HunterMate Game Bug Fixes Animal AI Deer no longer pause for split second before running when they hear gunfire Deer now have “first shock" reaction when shot Turkey no longer drop clues while flying Mortally wounded animals now bed down and will eventually bleed out Game Issues Fixed an issue where the game would sometimes crash on Quad Core PC's when it rains Activating sticky keys whilst in full screen will no longer freeze the game Graphical The HunterMate no longer twitches in the hunters hand “ZZZ” is no longer visible on the confirm kill screen The correct number of rounds are now loaded into the revolvers Players hand no longer collides with the base of the Turkey caller Sound When aborting a shotgun reload by pressing right mouse button, the load sound no longer loops twice Footstep sounds are no longer heard when crawling in the tower Hen turkeys no longer 'gobble' Inventory When picking up an item in the inventory and then exiting, the item is now moved back to it's original place Physics The entrance to the tower no longer stops bullets A spent cartridge is no longer ejected from rifles on initial load |
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#89 |
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I Derail Threads
Join Date: Apr 2008
Location: USA
Posts: 976
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This could be a sweet sniper game.
__________________
Antec Nine Hundred case. Core I-7 920 @ 3.56GHz, Noctua NH-U12P Cooler, EVGA 01G-P3-1180-AR GeForce GTX-285 1GB, EVGA GT-240 Superclocked 512Mb used as a Physx card, DFI LANPARTY JR X58-T3H6, OCZ Platinum 6GB (3 x 2GB) DDR3 SDRAM 1600 7-7-7-18, Intel X25-V SSD, used as a boot drive, 2X Seagate 500Gig 32MB Cache 7200RPM in RAID 0, Logitec G-15 keyboard, Logitech MX-518 Mouse, CH Combatstick 568, Xboc Controller, LG L227WTG-PF 22" LCD Monitor 1680x1050. Windows 7 Ultimate 64Bit. Speakers: KRK Rokit8 studio monitors. http://www.realenvironmentxtreme.com/media/customer.jpg |
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#90 | |
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I Derail Threads
Join Date: Apr 2008
Location: USA
Posts: 976
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Because, blasting furry animals in the face is a good o'll time!
__________________
Antec Nine Hundred case. Core I-7 920 @ 3.56GHz, Noctua NH-U12P Cooler, EVGA 01G-P3-1180-AR GeForce GTX-285 1GB, EVGA GT-240 Superclocked 512Mb used as a Physx card, DFI LANPARTY JR X58-T3H6, OCZ Platinum 6GB (3 x 2GB) DDR3 SDRAM 1600 7-7-7-18, Intel X25-V SSD, used as a boot drive, 2X Seagate 500Gig 32MB Cache 7200RPM in RAID 0, Logitec G-15 keyboard, Logitech MX-518 Mouse, CH Combatstick 568, Xboc Controller, LG L227WTG-PF 22" LCD Monitor 1680x1050. Windows 7 Ultimate 64Bit. Speakers: KRK Rokit8 studio monitors. http://www.realenvironmentxtreme.com/media/customer.jpg |
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