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#13 | |
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Has a vegetation fetish
Join Date: Jan 2006
Posts: 1,816
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Saddly boob physics isn't the problem, its the sad fact that it seems most 3d modelers have no idea what a female breast looks like, or atleast have seen so many boob jobs that they forget that boobs are not square!
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_________________________________________________ Mobo: EVGA 122-ck-nf68 680i sli, CPU: C2D Quad 6600, Video: EVGA GTX 460 1gb SC, Sound: X-fi gaming, Windows 7, Antec P180b,Thermalright Ultra-120 HSF, Antec TruPower TP3-650, 4 Gigs RAM |
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#14 | |
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Loving Everything Me
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Physics is damn important in my opinion... it is completely dissapointing when a new release has light physics. It should be a standard now, really.
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I gots one of them high powered gaming computers with an EVGA GTX 480 video thingy and a Q9550 processing device and also one of them Windows 7 64 operating programs with 4GB of some Corsair 1033 DDR2 ram. Steam, Xbox Live and PSN: StingingVelvet |
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#15 |
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Guest
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Have you not played a game since 2000? I mean give Alyx Vance some physics and it's gold!
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#16 | |
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Has a vegetation fetish
Join Date: Jan 2006
Posts: 1,816
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magus, I think... %99 of pc games have got it wrong. They really optimise their models and sacrifice polys on all fronts and they shouldnt If its an area heavy in curves...give it the damn curves! Even vance is fairly low poly and flat chested. Consoles have it much better because they tend to have MUCH better character model designs. Especially the fighting games.
IMHO modelers should always model the breast first and then the clothing around it so you don't end up killing the look of the breast when you start shaving polygons. Besides the best nude mods are allways ones where you just need to remove the clothing. ![]()
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_________________________________________________ Mobo: EVGA 122-ck-nf68 680i sli, CPU: C2D Quad 6600, Video: EVGA GTX 460 1gb SC, Sound: X-fi gaming, Windows 7, Antec P180b,Thermalright Ultra-120 HSF, Antec TruPower TP3-650, 4 Gigs RAM |
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#17 |
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Guest
Posts: n/a
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Dam Ivy and her square breats!
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