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Old 06-28-09, 08:39 AM   #1
XDanger
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Default Is a "one size fits all" video driver method really the best?

I'm obviously pretty clueless on this but the question stands.
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Old 06-28-09, 02:15 PM   #2
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Default Re: Is a "one size fits all" video driver method really the best?

Its not really one driver afaik, its one package containing a whole bunch of drivers for all different GPUs.
If you mean the Forceware driver package? the Unified Driver thing they do.
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Old 06-28-09, 02:53 PM   #3
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Default Re: Is a "one size fits all" video driver method really the best?

i have no clue what he is talking about.

I like to use latest driver, only go back if there really is a good reason.
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Old 06-28-09, 04:11 PM   #4
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Default Re: Is a "one size fits all" video driver method really the best?

Quote:
Originally Posted by jolle View Post
Its not really one driver afaik, its one package containing a whole bunch of drivers for all different GPUs.
If you mean the Forceware driver package? the Unified Driver thing they do.
I see, Thanks.
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Old 06-28-09, 06:15 PM   #5
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Default Re: Is a "one size fits all" video driver method really the best?

They wouldn't be able to support hundreds of GPUs otherwise. If they had to make specific drivers for all of them a video cards EOL would arrive much much much faster than it does now, which wouldn't be good for anybody expect gamers basically.
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Old 06-28-09, 10:41 PM   #6
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Default Re: Is a "one size fits all" video driver method really the best?

Yea, unified drivers are actually unified driver packages. Some libraries are probably shared, but each family of GPUs would have its own driver. The unified packages are far far easier to find and download when you are a company that makes almost a hundred video card configurations.
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