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Old 07-04-09, 09:39 AM   #121
Jonelo
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Default Re: The Official Call of Juarez: Bound in Blood thread!

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Yes you can. Easily.
For example ? Take you a screen , or better few screens .
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Old 07-04-09, 10:25 AM   #122
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Default Re: The Official Call of Juarez: Bound in Blood thread!

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Seems to be working, thanks for the info
Although pretty big performance hit in some areas... but still very playable.
Supersampling

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Yes you can. Easily.
There's no full dynamic lighting/shadows, no volumetric lighting, no day-night cycles, no rich vegetation, no advanced physics, bad textures...
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Old 07-04-09, 10:26 AM   #123
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Default Re: The Official Call of Juarez: Bound in Blood thread!

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Originally Posted by |MaguS| View Post
Buy it and you get a manual...
steam version doesn't have manual either

nevermind, Manual.pdf :P Just doesn't show up with right click like other games
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Old 07-04-09, 10:54 AM   #124
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Default Re: The Official Call of Juarez: Bound in Blood thread!

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Supersampling



There's no full dynamic lighting/shadows, no volumetric lighting, no day-night cycles, no rich vegetation, no advanced physics, bad textures...
Is a deferred shading engine - there is a interview in a german magazine about this topic - , and I think that the lighting and shadows system is fully dinamic - but without SSAO o volumetric light - . There is some very nice textures , perphas are not with high resolution . Maybe the most ugly is the agressive LOD , the reason of the incredible perfomance , plus the deferred shading and the lack of AA . The game has a selective AA blur for the edges.
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Old 07-04-09, 11:15 AM   #125
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Default Re: The Official Call of Juarez: Bound in Blood thread!

I took a couple of screenshots as I was playing. The gameplay pulls you in and the high frame rates really make the most of this graphics engine. Screenshots don't really do it justice compared to actually playing the game though.
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Old 07-04-09, 01:17 PM   #126
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Default Re: The Official Call of Juarez: Bound in Blood thread!

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Originally Posted by slaWter View Post
One thing I really miss is the destructibility of the guns. So far all my guns worked flawlessly without jamming or breaking. That was a very nice feature in part 1...
I disliked that. I didn't mind that they broke and stuff... they just broke down WAY too fast IMHO.
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Old 07-04-09, 02:02 PM   #127
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Default Re: The Official Call of Juarez: Bound in Blood thread!

really hope my game arrives soon
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Old 07-04-09, 02:05 PM   #128
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Default Re: The Official Call of Juarez: Bound in Blood thread!

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really hope my game arrives soon
I still have yet to see it at Wal-Mart or Gamestop locally...
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Old 07-04-09, 02:11 PM   #129
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Default Re: The Official Call of Juarez: Bound in Blood thread!

mine has 9,000 miles to travel
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Old 07-04-09, 02:25 PM   #130
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Default Re: The Official Call of Juarez: Bound in Blood thread!

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mine has 9,000 miles to travel
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Old 07-04-09, 03:14 PM   #131
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Default Re: The Official Call of Juarez: Bound in Blood thread!

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Originally Posted by Jonelo View Post
Is a deferred shading engine - there is a interview in a german magazine about this topic - , and I think that the lighting and shadows system is fully dinamic - but without SSAO o volumetric light - . There is some very nice textures , perphas are not with high resolution . Maybe the most ugly is the agressive LOD , the reason of the incredible perfomance , plus the deferred shading and the lack of AA . The game has a selective AA blur for the edges.
Yes, i know about engine. But i'm talking about game, not engine. Major source of lighting (sun) is static. It's not dynamic like in Clear Sky for example, and there's no day-night cycle.

In CS all sources of lights are dynamic, and in combination with volumetric dynamic lights, it's a huge performance killer. For fully dynamic light/shadows system all sources of lights must be dynamic.

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Really, that compatibility bit enables SSAA even when I set it to 4x MSAA in nHancer?
As far as i know, Stalker is compatible only with supersampling. I can play Stalker with 2xAA, and it runs fantastic. But with 4xAA performance drop is huge.
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Old 07-04-09, 04:49 PM   #132
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Default Re: The Official Call of Juarez: Bound in Blood thread!

Loved the first CoJ. Uninstalled the new one after 10 mins. So glad I didn't buy this POS. Think how Far Cry compared to FC2... same deal with this game- generic, consolitized mess. Next...
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