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Old 07-20-09, 02:16 AM   #157
LordJuanlo
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Default Re: LotRO DX10 Client = BOING!!1!11!!

AA works in LOTRO since day one, in both DX9 and DX10, you can enable it from game options. I use it with vsync and triple buffer at 1920x1200, it works great
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Old 07-20-09, 08:28 AM   #158
Arioch
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Default Re: LotRO DX10 Client = BOING!!1!11!!

Hmmm, when I turn AA on with DX10 it causes my game to go to a black screen and locks the game up.
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Old 07-20-09, 10:22 AM   #159
LordJuanlo
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Default Re: LotRO DX10 Client = BOING!!1!11!!

Not sure if there is a problem right now with nVidia drivers, I know there was a DX10 shadow problem that got fixed some months ago. I played LOTRO with DX10 and AA back in the days where I had a GeForce 8800GTX, and it worked fine.
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Core i7 920 / Noctua NH-U12P SE1366
Gigabyte EX58-Extreme / 6 Gb OCZ PC3-12800 Platinum
1 x Intel X-25M G2 80 Gb / 3 x Seagate 1 Tb (RAID5)
ATI 5870 (Graphics) + GeForce 9600GT (PhysX) on Samsung SM244T 1920x1200
LG GGW-H20L BluRay & HD-DVD / Logitech Z-5500 5.1 DTS / Westone 3 Earphones
Asus Xonar D2 / 360 Elite Wireless Controller / Gigabyte Odin GT 800W
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Old 09-28-09, 10:34 AM   #160
LordJuanlo
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Default Re: LotRO DX10 Client = BOING!!1!11!!

It looks like LOTRO will support DX11 very soon

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1 x Intel X-25M G2 80 Gb / 3 x Seagate 1 Tb (RAID5)
ATI 5870 (Graphics) + GeForce 9600GT (PhysX) on Samsung SM244T 1920x1200
LG GGW-H20L BluRay & HD-DVD / Logitech Z-5500 5.1 DTS / Westone 3 Earphones
Asus Xonar D2 / 360 Elite Wireless Controller / Gigabyte Odin GT 800W
Windows 7 x64
(also a 360 and a PSP )
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