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#121 | |
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Australian Gamer
Join Date: Apr 2007
Location: Australia
Posts: 836
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downloading now at 800KB/s. I think I'll grab those drivers Kaguya.
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BaBooN_RiG: | C2D E6850 3.7GHZ | GTX295 | 4GB G.Skill DDRII 960MHZ | Gigabyte P35 DS3R | 2x WD Raptor 36GB in Raid 0 | 2x WD Caviar 320GB in Raid 0 | HP2408 24" LCD | SB Audigy2 ZS | |
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#122 | |
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My mini review.
Played through the first quarter of the game with DX9, then switched to 10 with no noticeable impact on performance. 1680x1050, E8500 @ 3.8 and 4870 512 @ stock using the cat10.2s. I averaged according to fraps 25-35 fps on high, very smooth until towards the end, a couple of short stutters while underground. As I said earlier, the use of color, shadow and light is phenomenal. This game manages to set a mood of despair with an underlying urgency that far surpasses anything STALKER or HL2 managed, and many of the battles left me feeling a bit of disbelief that I actually made it though it. Great balance, especially given the limited amount of ammo, which leads to my next prop for the game. Scavenging for ammo, gas mask filters etc, is a must. In spite of this being a very linear game, they were able to make exploration possible to a decent extent. While underground, search for access points that lead even further underground, and off your path. Good fun. Scripted events - I usually hate them, but they were used with good effect here, and only added to the atmosphere imho. There were even a couple of "WoW" moments, unexpected events that were well thought out and executed. Main point for me is that I never once got bored, although several times I was a bit disconcerted at my....inability...to meet the ferocity of some of the attacks successfully.... Excellent game imho, it refreshed my desire to play through a good video game, was beginning to get bored with the whole scene. Very refreshing, this one is. I'll be playing this again, then maybe again after that. ![]() |
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#123 |
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S.T.A.L.K.E.R.
Join Date: May 2008
Posts: 651
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This is a lemonade comapring to Stalker.
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Skyrim: Realistic Overhaul - http://www.skyrimnexus.com/downloads/file.php?id=5400 --------------------------------------------------------------------------------- S.C.O.P.: Realistic mod for S.T.A.L.K.E.R. - Call Of Pripyat - http://www.gsc-game.com/index.php?t=...3928&sec_id=19 ----------------------------------------------------------------------------------------------------------------- Core 2 Duo E8400 4.2GHz / Zalman CNPS7000B-AlCu Asus P5Q Pro Kingston DDR2 / 2x2GB MSI 5850 Twin Frozr II ASUS 22" VW220T Seagate Barracuda 320GB SATA II Corsair HX620W Sharkoon Rebel 9 |
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#124 | |
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#125 |
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Loving Everything Me
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Stalker and this game are so different I have no idea why anyone would compare them.
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I gots one of them high powered gaming computers with an EVGA GTX 480 video thingy and a Q9550 processing device and also one of them Windows 7 64 operating programs with 4GB of some Corsair 1033 DDR2 ram. Steam, Xbox Live and PSN: StingingVelvet |
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#126 | |
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S.T.A.L.K.E.R.
Join Date: May 2008
Posts: 651
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Quote:
Metro is linear in every way. Just another tipical shooter with 8h of gameplay. A demonstration of engine, DX11.
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Skyrim: Realistic Overhaul - http://www.skyrimnexus.com/downloads/file.php?id=5400 --------------------------------------------------------------------------------- S.C.O.P.: Realistic mod for S.T.A.L.K.E.R. - Call Of Pripyat - http://www.gsc-game.com/index.php?t=...3928&sec_id=19 ----------------------------------------------------------------------------------------------------------------- Core 2 Duo E8400 4.2GHz / Zalman CNPS7000B-AlCu Asus P5Q Pro Kingston DDR2 / 2x2GB MSI 5850 Twin Frozr II ASUS 22" VW220T Seagate Barracuda 320GB SATA II Corsair HX620W Sharkoon Rebel 9 |
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#127 |
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Registered User
Join Date: May 2007
Location: Portugal
Posts: 306
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#128 |
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No, I would compare it to HL2: Ep2, but with a better detailed graphics engine. Gameplay wise, I find both very very similar.
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#129 |
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#130 |
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Registered User
Join Date: Aug 2002
Location: London, England
Posts: 2,987
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#131 |
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Registered User
Join Date: May 2007
Location: Portugal
Posts: 306
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No question about it. U3 engine is very inferior but it seems Metro engine does is not able to provide a wow factor graphics.
I mean Crysis uses a lot of power but it throws at our face what it was doing with it. Metro can look great in some places but honestly i find Stalker light/shadow system more impressive. I guess itīs the way that Metro creates the light system that is more advanced like the implementation of GI, in Stalker enabling it killed the performance and gave strange results. Anyway until now i like it , but iīm not dazzled by it. Itīs just a decent game. |
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#132 | |
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Quote:
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