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#97 | |||||
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Join Date: Jul 2004
Posts: 574
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They also stated quad core systems showed similiar gains, hyperthreading doesn't give the same performance benefits as a second CPU, so the 8 threads well not that great lets say more like 5 to 6 threads total. Quote:
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#98 | |
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Join Date: Jul 2003
Posts: 1,526
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I'm talking about the physics calculations alone,not entire programs here,and i'll look to see if there's any benchmark results comparing the Ageia card versus an Nvidia GPU on physics workloads exclusively. As for DX11 games,there's Dirt 2,aliens versus predator,battleforge,battlefield bad company 2 and a couple of others,but like i stated before,the main reason i bought them is for the triple display support in games,for where there are already close to 30 games in the supported list,it doesn't require developer support,and the cards have only been out 6 months on the market,compared to 2 years for GPU physX. You were saying?... ![]() ![]() |
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#99 |
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.<<o>>.
Join Date: Oct 2004
Location: Finland
Posts: 4,763
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Posted the benchmarks above, but wanted to comment on this little snippet. DX11 is as worthless as physx until people of both camps can run it.
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#100 | |
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Join Date: Aug 2005
Posts: 51
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#101 | |
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Registered User
Join Date: Jul 2003
Posts: 1,526
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Hence why i bought the cards primarily for triple display gaming,of which there are almost 30 games officially supported and the list keeps growing with every driver release. I'm fully aware that the DX11 advantage is still a small one even in the few games that are starting to use some of it's features,as the gains in overall graphics quality are minimal....The one that's sticks out more here is aliens versus predator with it's use of higher levels of tesselation. |
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#102 | ||
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.<<o>>.
Join Date: Oct 2004
Location: Finland
Posts: 4,763
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: :Benq FP241W : : Optoma HD80 Projector + 92" Screen : : Genelec 8020B speakers : : Sony MDR-XB700 Headphones : : Razer Lycosa : : Razer Lachesis : : |
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#103 |
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Registered User
Join Date: Jul 2003
Posts: 1,526
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Now that i looked at Toss's mirrors edge results,it just doesn't add up overall,as the Ageia card is right in the middle between the results using a 9600GT for physics,and using a 9800GT card for the same,as there's only about a 5 Fps difference for the top 3 setups for both minimum and average FPS results,so that begs at least 2 questions:
1:Why drop support for Ageia's card if it's still performing very nicely overall,with more than high enough FPS values for smooth gameplay?. 2:The amount of shaders available on a 9600GT card is 64 shaders,which is what's used to calculate the physics,while there's 128 shaders for the 9800GTX cards,so it has more floating point power available to process the physics calculations much faster,yet the overall FPS is only about 5 FPS faster than using the 9600GT card for physics,and 2 FPS faster than using the supposedly outdated Ageia physics card,in both minimum and average FPS. And switching to higher resolutions and graphics settings only puts more pressure on the graphics portion of the overall workload,not the physics calculations,which should remain the same regardless,so in the end,did Nvidia end the Ageia's physics processor lifespan much earlier than it really had to?,at least when viewing the mirrors edge results?....Does the physics workload need to be much higher than what's used in mirrors edge,before the Ageia physics card would bog down overall performance too much and become umplayable...It looks like Nvidia terminated that products usable life span way too early from here. |
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#104 | |||
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.<<o>>.
Join Date: Oct 2004
Location: Finland
Posts: 4,763
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: :Benq FP241W : : Optoma HD80 Projector + 92" Screen : : Genelec 8020B speakers : : Sony MDR-XB700 Headphones : : Razer Lycosa : : Razer Lachesis : : |
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#105 | |
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Registered User
Join Date: Apr 2004
Posts: 534
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2. The 9600GT is a very very effienct deigned GPU chip. The performance in games of it is about equal to teh 8800GTS(G80 96SP) card and 2 in SLI are about equal to a GTX260, 128SP vs 192 or 216, take your pick.
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C2Q6600@3.3 ![]() ASUS GTX570 eVGA 780i SLi AR 8GB DDR2 PC8500 Windows 7 U x64 |
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#106 | ||
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Registered User
Join Date: Jul 2003
Posts: 1,526
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Yup...Good old fashion greed. Quote:
It's one of the grey areas regarding the issue to say the least. |
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#107 | |
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Registered User
Join Date: Jul 2003
Posts: 1,526
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Quote:
Still,they're comparing it to a 9800GTX + card,which not only has 128 shaders,but they also run at a higher clock speed,so it's probably more than 2X the floating point math ability regardless. As for the future game argument and using even heavier physics workloads which the Ageia chip couldn't handle it,i'd say show me first once those games are released and let me decide for myself thanks.... |
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#108 | |
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.<<o>>.
Join Date: Oct 2004
Location: Finland
Posts: 4,763
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Quote:
__________________
: :Benq FP241W : : Optoma HD80 Projector + 92" Screen : : Genelec 8020B speakers : : Sony MDR-XB700 Headphones : : Razer Lycosa : : Razer Lachesis : : |
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