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#49 | |
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Registered User of Women
Join Date: Aug 2003
Location: Australia
Posts: 2,523
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Havok has become just another example of the way it shouldn't be done. It's a massive shame that the two companies with the standards in place to move PC gaming forward were bought out by corperations only looking to use the standards to pimp their own products and reassure future market viability of the market segment they just so happen to have a near-monopoly on. It's like to a big car company buying out an emerging hydrogen car company and making hydrogen/petrol hybrid cars instead with a whole load of limitations to how and under what circumstances you can use the hydrogen capabilities of the car - like only being able to fill up with "brand x" hydrogen at the bowser .
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ASUS Radeon 5870 | 240GB OCZ Vertex 2 | 1TB WD Green Power | BenQ V2400W 24" LCD Corsair HX-1000w | LG GGW-H20L 6x DL Blu-Ray Burner/HD-DVD Reader | Coolermaster Cosmos S |
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#50 | |
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Registered User
Join Date: Apr 2004
Posts: 534
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B. Where did a GTX280 come from, I mentioned a 9600GT? 3. Granted Fluidmark isn't a game but it is a valid physics test. E. All you gotta do is look at Metro 2033. They use PhysX just like many other games, but it is somehow the exception because mult cores work while it took longer for the game to come out? The Dev of Metro admit to working on it for 4 years and taking the time to ensure multi CPU cores work all the while threw dev, but yet other games are in dev for 2-3 years and only work with on CPU when using PhysX, that should tell you something alone. Nvidia has not changed the PhysX SDK, it is the same for consoles as it is for PCs, their is no difference. As to your edit, my banned was for the GF100 poll thread, not the Physics thread and it ends on saturday.
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C2Q6600@3.3 ![]() ASUS GTX570 eVGA 780i SLi AR 8GB DDR2 PC8500 Windows 7 U x64 |
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#51 | |
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Registered User
Join Date: Apr 2004
Posts: 534
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C2Q6600@3.3 ![]() ASUS GTX570 eVGA 780i SLi AR 8GB DDR2 PC8500 Windows 7 U x64 |
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#52 | |
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Join Date: Apr 2009
Location: EU
Posts: 1,041
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It doesn't matter if it's proprietary or not, they're making progress and other companies are trying to catch up. If it wasn't for NV, we would be nowhere near this. |
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#53 | |
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Registered User
Join Date: Dec 2009
Posts: 354
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And Terminator? That game is awful, PhysX or not. If Nvidia really cares about PhysX surviving, stop this disabling of PhysX if a non Nvidia GPU is detected (at the very least). |
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#54 | |
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Join Date: Jul 2003
Posts: 1,719
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1. Could PhysX effects be done on the CPU? Maybe, and they could for sure be done with ATi cards, but they're not. So is this really a question? 2. Is there some aspect of nearly every game produced that could be attacked to divert attention from the PhysX issue? Sure, there's no game that is perfect, so again there's nothing there to really answer. 3. Will PhysX ever "take off" being a proprietary standard? What's the difference? Once developers had time to implement, games started coming out every month or two. Starting with GRAW, then on to Mirror's Edge, PT Boats, Cryostasis, Sacred 2, Batman, Darkest of Days, Dark Void, Metro 2033. How many games has ATi pushed to market with GPU accelerated physics since they promised it back in X1900 days? Oh yeah- zero. Looks to me like whether PhysX is "taking off" or not, NVIDIA users get GPU accelerated physics, while ATi users get empty promises. 4. Can ATi users utilize driver hacks to get PhysX? Maybe. The driver hacks have never been QAd, we don't know if they give the same experience, work with every game, they do seem to be specific to old driver revisions, etc etc etc.. Not exactly what you would pick. It's just like 3d NP. ATi likes to say "We'll have this, when somebody with some money does it for us!" but ATi users are left to post about why NVIDIAs version (that actually exists) isn't perfect and wonder if someone with some money will ever help them and ATi out. That's why it's easier for me just to post a link to "the fox and the grapes" because most of ATi fans "points" boil down to the "fox and the grapes". ![]()
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Rig1: intel 990X + 2 X EVGA 3GB GTX580 + 3 X Acer GD235Hz 3D Vision Surround Rig 2: intel 2500K + NVIDIA GTX590 + Dell 3007 WFPHC [SIZE="1"]NVIDIA Focus Group Member [B]NVIDIA Focus Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the Members.[/B][/SIZE] |
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#55 | |
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Join Date: Jul 2003
Posts: 1,719
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2. Hmmm. Developers will "get tired of PhysX"? Why would they when NVIDIA provides them with hardware and staff to implement it? Who's doing that for OpenCL?
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Rig1: intel 990X + 2 X EVGA 3GB GTX580 + 3 X Acer GD235Hz 3D Vision Surround Rig 2: intel 2500K + NVIDIA GTX590 + Dell 3007 WFPHC [SIZE="1"]NVIDIA Focus Group Member [B]NVIDIA Focus Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the Members.[/B][/SIZE] |
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#56 |
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Registered User
Join Date: Mar 2003
Location: Utah
Posts: 2,263
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... You still didn't answer the question, but ok. /shrug
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#57 | |
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Join Date: Jul 2003
Posts: 1,719
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As for what devs "will" do, given that many games are still in development, and several have launched, I guess they don't care as much about it being proprietary as you do Xion. Here's the difference: NVIDIA has the dev relations and resources to make things like PhysX a reality. The staff at ATi probably spend their weekends scouring parking lots and ditches for aluminum cans and deposit bottles to cash in for their "Let's get hardware accelerated physics in one game so we can say we have this" project. ![]()
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Rig1: intel 990X + 2 X EVGA 3GB GTX580 + 3 X Acer GD235Hz 3D Vision Surround Rig 2: intel 2500K + NVIDIA GTX590 + Dell 3007 WFPHC [SIZE="1"]NVIDIA Focus Group Member [B]NVIDIA Focus Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the Members.[/B][/SIZE] |
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#58 |
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Join Date: Jul 2003
Posts: 1,719
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What question? You mean how you could have PhysX if it was great?
Again, it's not really a question. Either my wife or I can afford the house and cars, etc.. I could buy 5970CF any month of the year, but don't. Does that mean it has nothing to recommend it? Hardly. Ask a question with some logic behind it and I'll be more inclined to answer it. ![]()
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Rig1: intel 990X + 2 X EVGA 3GB GTX580 + 3 X Acer GD235Hz 3D Vision Surround Rig 2: intel 2500K + NVIDIA GTX590 + Dell 3007 WFPHC [SIZE="1"]NVIDIA Focus Group Member [B]NVIDIA Focus Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the Members.[/B][/SIZE] |
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#59 |
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Join Date: Apr 2009
Location: EU
Posts: 1,041
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If you think, that PhysX needs to in some way affect the gameplay or otherwise it's uselless, that's fine. It's your opinion after all. But then again, you can say the same thing about AA, AF, HDR and other post-processing effects.
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#60 | |
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Registered User
Join Date: Dec 2009
Posts: 354
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I'd give up PhysX long before I'd give up AA for example. But as you said, it's entirely subjective. I saw a video of Mafia 2's PhysX and it looks weak IMHO. Then again, I wasn't holding out much hope that Mafia 2 would be even half as good as the 1st one , regardless of PhysX. |
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