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Old 04-23-10, 03:34 PM   #1
Sean_W
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Thumbs up Steam ported to Linux rumors.

Yes, it seems to be true after some debate about it. Valve taking on Linux programmers seems to have born out a native Steam client.

Just for you whom may think what games can run on Linux. The Source Engine can use OpenGL and had it running in early versions of Half Life 2.


Source
http://www.phoronix.com/scan.php?pag...ement&num=1%22

Last edited by Sean_W; 05-12-10 at 04:49 PM. Reason: Update
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Old 04-24-10, 01:23 AM   #2
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Default Re: Steam ported to Linux!

The only difference being steam will call the wine process(if you can set it up that way) for you to play the nonnative Linux games instead of steam working within the wine process itself like we do now.

Remember, Steam is just a 'content distribution system' and has nothing to do with what game studios produce and/or have a certain compatibile binary system for.
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Old 04-24-10, 12:39 PM   #3
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Default Re: Steam ported to Linux!

No. The word is it will be native and not some WINE wrapper and it even says that in the link.

You shouldn't need WINE at all because the Source Engine games will use OpenGL.
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Old 04-25-10, 01:19 AM   #4
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Default Re: Steam ported to Linux!

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Originally Posted by Sean_W View Post
No. The word is it will be native and not some WINE wrapper and it even says that in the link.

You shouldn't need WINE at all because the Source Engine games will use OpenGL.
Reread what I already wrote.
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Old 04-25-10, 04:33 AM   #5
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Default Re: Steam ported to Linux!

There is no suggestion of running non-native games through Steam.
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Old 04-25-10, 03:48 PM   #6
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Default Re: Steam ported to Linux!

Anyway it is a step in the right direction...

PS. In the linked article refers also to the Source engine that will be ported too. This means that the Source engine-using games will be Linux native ones.
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Old 04-25-10, 05:01 PM   #7
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Default Re: Steam ported to Linux!

It better be native. WINE performance sucks.
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Old 04-26-10, 01:13 AM   #8
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Default Re: Steam ported to Linux!

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Originally Posted by six_storm View Post
It better be native. WINE performance sucks.
Does anyone else smell a Troll?
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Old 04-26-10, 01:27 AM   #9
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Default Re: Steam ported to Linux!

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Originally Posted by Sean_W View Post
There is no suggestion of running non-native games through Steam.
It doesn't matter really if you set the app launcher to 'env WINEPREFIX="/home/foo/.wine" wine "C:\Program Files\whateverapp'". Steam in this case is agnostic to how things happen beyond its own process.
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Old 04-26-10, 02:58 AM   #10
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Default Re: Steam ported to Linux!

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Originally Posted by Dizzle7677 View Post
Does anyone else smell a Troll?
Indeed, since some apps performs better with WINE, than with winblows. Pretty impressive achievement by a reverse engineered re-implementation of another (poorly documented) OS' system libraries.
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Old 04-26-10, 07:56 AM   #11
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Default Re: Steam ported to Linux!

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Originally Posted by cthulhu View Post
Indeed, since some apps performs better with WINE, than with winblows. Pretty impressive achievement by a reverse engineered re-implementation of another (poorly documented) OS' system libraries.
WHAT?!?!?!?!?!

What crack are you smoking? I'm all for linux, don't get me wrong. But WINE performance is HORRIBLE compared to Windows native performance. I can't tell you how many times I've wanted to get out of the Windows world but gaming has always kept me away from using Linux full time. No AA/AF and the frame rate is just awful.
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Old 04-26-10, 09:46 AM   #12
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Default Re: Steam ported to Linux!

Quote:
Originally Posted by six_storm View Post
WHAT?!?!?!?!?!

What crack are you smoking? I'm all for linux, don't get me wrong. But WINE performance is HORRIBLE compared to Windows native performance. I can't tell you how many times I've wanted to get out of the Windows world but gaming has always kept me away from using Linux full time. No AA/AF and the frame rate is just awful.
It depends what games you play because people have reported better performance in various older games. You can use AA and AF and have been able to for a long time, since it's done through the the NVIDIA panel natively.

http://wiki.winehq.org/BenchMark-0.9.5
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