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Old 05-16-10, 03:21 PM   #265
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Default Re: Crysis Warhead Feedback Thread

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Originally Posted by MowTin View Post
If only there was a way for experienced gamers to play the same game but at a higher difficulty level. Someone should invent something like that.
Well yes, I understand that but it's still pathetic gameplay time on normal difficulty. I have 40 hours play time on FarCry 2.

Also using Cloak you can get around most of the KPA anyway. The end was a real surprise, I mean who'd of thought you would find an experimental weapon to destroy a big alien.
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Old 05-18-10, 12:06 PM   #266
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Default Re: Crysis Warhead Feedback Thread

MowTin there is an advanced AI mod that makes the game much harder... Just search and you shall find.
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Old 05-18-10, 12:17 PM   #267
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Default Re: Crysis Warhead Feedback Thread

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Originally Posted by Sean_W View Post
Well yes, I understand that but it's still pathetic gameplay time on normal difficulty. I have 40 hours play time on FarCry 2.

Also using Cloak you can get around most of the KPA anyway. The end was a real surprise, I mean who'd of thought you would find an experimental weapon to destroy a big alien.
You can actually speed through most of the game if you aren't a total noob and finish much faster.

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Old 05-19-10, 09:44 AM   #268
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Default Re: Crysis Warhead Feedback Thread

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You can actually speed through most of the game if you aren't a total noob and finish much faster.

I tried it on hard and it didn't make the KPA any harder. I killed all of the KPA right up till the tank on the beach area, then I got bored.
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Old 06-19-10, 10:34 AM   #269
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Default Re: Crysis Warhead Feedback Thread

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I have 40 hours play time on FarCry 2.
Don't you mean 40 hours DRIVING time?
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Old 06-19-10, 10:43 AM   #270
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Default Re: Crysis Warhead Feedback Thread

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Don't you mean 40 hours DRIVING time?
Vehicles are for pussies. Running with brief malaria black out pauses is gangster
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Old 06-19-10, 10:48 AM   #271
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Default Re: Crysis Warhead Feedback Thread

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Originally Posted by Sean_W View Post
I didn't take note but the game is extremely short. At a guess I'd say about 3 hours at the most.
3?

That's BS, you have not got a clue.

____________

Really though - the only way you did that was to run past all people which is not really what you do in an FPS. Innit?
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Old 06-19-10, 12:29 PM   #272
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Default Re: Crysis Warhead Feedback Thread

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Vehicles are for pussies. Running with brief malaria black out pauses is gangster
FarCry 2 is for pussies period! It's just a fk-ed up game and can't even begin to compare to Warhead.
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Old 06-19-10, 02:16 PM   #273
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Default Re: Crysis Warhead Feedback Thread

Oh wait, Far Cry 2 he said...

Damn, how can your brain still be there after 40 hours in that game? :O
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Old 06-21-10, 07:38 PM   #274
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Default Re: Crysis Warhead Feedback Thread

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Originally Posted by Lfctony View Post
Don't you mean 40 hours DRIVING time?
Are you going to walk 40sq Kilometres around Africa then?
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Old 06-21-10, 11:45 PM   #275
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Default Re: Crysis Warhead Feedback Thread

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FarCry 2 is for pussies period! It's just a fk-ed up game and can't even begin to compare to Warhead.
eh..... two totally different styles of games IMO. I enjoyed both but put much more time into farcry2.

FC2 is repetitive with the mission structure but gives you a true sandbox environment. Warhead is linear, scripted, less repetitive but has less replay value to me.

I really wish the dunia engine had all the crazy configuration options that the cryengine has. I though for sure it would have since it's basically a modified cryengine.
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Old 06-26-10, 01:40 PM   #276
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Default Re: Crysis Warhead Feedback Thread

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Originally Posted by Sean_W View Post
Are you going to walk 40sq Kilometres around Africa then?
Ever heard of FAST travel? So you can actually play the game instead of driving and killing respawning enemies all the effin' time?
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