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#1 | |
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S.T.A.L.K.E.R.
Join Date: May 2008
Posts: 651
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Skyrim: Realistic Overhaul - http://www.skyrimnexus.com/downloads/file.php?id=5400 --------------------------------------------------------------------------------- S.C.O.P.: Realistic mod for S.T.A.L.K.E.R. - Call Of Pripyat - http://www.gsc-game.com/index.php?t=...3928&sec_id=19 ----------------------------------------------------------------------------------------------------------------- Core 2 Duo E8400 4.2GHz / Zalman CNPS7000B-AlCu Asus P5Q Pro Kingston DDR2 / 2x2GB MSI 5850 Twin Frozr II ASUS 22" VW220T Seagate Barracuda 320GB SATA II Corsair HX620W Sharkoon Rebel 9 |
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#2 | |
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Join Date: Apr 2009
Location: EU
Posts: 1,041
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Not bad, now where's the download link?
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#3 |
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Apple user. Deal with it.
Join Date: Jul 2001
Location: The 'burbs, IL USA
Posts: 12,502
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Hmm. Huge improvements in DX11, not so much in DX9/10.
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#4 | |
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Un-Ripped
Join Date: Oct 2004
Location: Montreal, Canaduh!
Posts: 1,968
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Hope to see the 64 bit version. Who still uses a 32 bit OS with top of the line hardware anyways.
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Evga X58|I7 965 3.8GHz|Ultra 120 Extreme|Evga GTX 480 SC|2 x Intel X25-M 80GB RAID 0|Intel 520 - 240 GB|WD Black Caviar 1TB|6GB Corsair XMS3 1600C8 |Corsair 1000W PSU|Antec Twelve-Hundred|DELL U3011|Logitech G500|Logitech G19 |
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#5 |
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I'm Geralt
Join Date: Oct 2005
Location: Chicagoland, once a year in Poland
Posts: 24,364
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thats one slow site
and 256.76?? really? first driver in series and its already such a high number?
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Windows 8 the next big failure, right after Windows ME |
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#6 | |
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Guest
Posts: n/a
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Looking forward to the 64bit release.
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#7 |
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Registered User
Join Date: Sep 2003
Posts: 241
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Difference is huge on dirt2, but barely a difference in heaven benchmark. No idea how one benchmark gets so much more out of the driver than the other when both use DX11.
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#8 |
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Un-Ripped
Join Date: Oct 2004
Location: Montreal, Canaduh!
Posts: 1,968
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Dunno, but for one of my customer, when we release a final build to QA, we set the minor number to 1. If the build is rejected by the QA team, we start incrementing the minor number until the build is considered gold. I think Nvidia is simply using an autoincrement for every compile/build even if the build is not always delivered to the QA dept.
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#9 |
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CUBE
Join Date: Jan 2003
Location: PA, USA
Posts: 18,844
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I wonder why they didn't bench Bad Company 2. That's one of the few games that the 4xx series clearly falls behind in, so I think a lot of people are hoping for significant improvements in that game from a driver update.
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#10 | |
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Registered User
Join Date: Mar 2005
Location: Farnborough, UK
Posts: 335
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Quote:
Those increases for DX11 in DiRT 2 are awesome! Let's hope that follows for BC2 as well.
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#11 | ||
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Registered User
Join Date: May 2009
Location: Sweden
Posts: 32
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Quote:
Quote:
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#12 |
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Registered User
Join Date: Jun 2004
Location: New Zealand
Posts: 3,111
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Wow, a huge increase in Metro 2033 performance. Amazing.
![]() Shame about the bugs in BC2. ![]() |
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