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#37 | |
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I find doing the freeplay stuff more enjoyable then actually following the story missions...
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#38 | |
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Join Date: Aug 2002
Location: London, England
Posts: 2,987
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finished the story
it was very good but finished a bit suddenly and leaves you to still play in the world and destroy Nazi pointsbloody excellent game imho |
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#39 |
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Join Date: Dec 2006
Posts: 3,994
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How does this game compare to say GTA4 with the amount of things to do? Or are they totally different games?
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#40 | |
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Quote:
If you wana compare it to anything its more like Red Faction Guerrilla then GTA4. |
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#41 |
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Loving Everything Me
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Yeah, Red Faction Guerrilla in Nazi Paris with some Assassin's Creed-esque building climbing is probably a good way to put it.
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#42 | |
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Join Date: Dec 2006
Posts: 3,994
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Ack. I found RFG very simplistic and uninteresting. Is there any stealth/sneaking or sniping in Saboteur?
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#43 | |
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Loving Everything Me
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Quote:
There is sneaking and sniping elements in The Saboteur though, yes. Sniping is very good in the game.
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I gots one of them high powered gaming computers with an EVGA GTX 480 video thingy and a Q9550 processing device and also one of them Windows 7 64 operating programs with 4GB of some Corsair 1033 DDR2 ram. Steam, Xbox Live and PSN: StingingVelvet |
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#44 |
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Pixel Junkie
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I'm hoping they release this game on steam soon.
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#45 |
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Posts: n/a
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Man, I got the PS3 version for cheap from EA with the PAX Coupon and its SO much better then the PC version. The frame rate takes a hit sometimes but the 16xAA makes up for it totally.
Sucks you can force AA in the PC version. =\ |
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#46 |
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Join Date: Dec 2006
Posts: 3,994
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Wait, you saying the PS3 version is running at 720p with a good amount of FSAA applied? I'd buy the PC version but the FSAA is holding me back, hate the jaggies.
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#47 |
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#48 |
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Join Date: Dec 2006
Posts: 3,994
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Has anyone tried forcing AA through downsampling, like one can do with Dead Space? Interesting compare shots btw.
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