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Old 07-23-10, 01:00 PM   #1
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Post NVidia GPUs and Ray Tracing all over SIGGRAPH

If you didn't believe my comment yesterday about several places demonstrating real-time raytracing solutions at SIGGRAPH, then check out this new press release from NVidia. If you check out the floor at SIGGRAPH, you'll see CUDA-powered ray tracing in:

  • mental images, showing iray interactive rendering, using CUDA C, at the NVIDIA booth (#717)
  • NVIDIA, showing OptiX interactive examples, using CUDA C, at the NVIDIA booth
  • Bunkspeed, showing SHOT with interactive iray, at the NVIDIA booth
  • Lightworks, showing Artisan, using CUDA C and OptiX, at the Lightworks booth (#225)
  • Works Zebra, showing Zeany, using CUDA C and OptiX, at the NVIDIA booth
  • cebas Visual Technology Inc., showing Final Render, using CUDA C, at the cebas booth (#314)
  • Refractive Software, showing the Octane Renderer, using CUDA C, at the Cubix Corp. booth (#1126)
  • Chaos Software Ltd., showing V-Ray GPU, using OpenCL, at the Chaos booth (#313)
And that's just the ones that NVidia knows about, undoubtedly there will be others.
'What used to be an excuse for a coffee break is now a real-time experience when running on NVIDIA's newest GPUs', said Jeff Brown, general manager Professional Solutions Group, NVIDIA. 'The speed up is truly transformative for our customers ' giving them interactive insight and dramatically enhancing their creative process in ways that have not been possible on individual workstations before.'

In addition to the exhibition floor, they'll be in the technical sessions as well as NVidia has 2 papers (one on OptiX and one on PantaRay) in the technical talks, and NVidia is sponsoring a developer session on OptiX.

What is AMD doing at SIGGRAPH, you may ask? All I've heard so far is demonstrations of a new FirePro card and Eyefinity.

See the full announcement below.

Read the rest of NVidia GPUs and Ray Tracing all over SIGGRAPH (704 words)

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