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#1 | |
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Registered User
Join Date: May 2007
Posts: 28
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Archlinux upgraded everyone to 256.44. Recently, wine's git repo has had changes that made Team Fortress 2 play very smoothly with -dxlevel 95 and native d3d9x. This was true on 256.35. However, TF2 with -dxlevel 95 is unplayable again with 256.44. I've just downgraded back to 256.35 and the problem was resolved.
I did not test -dxlevel 8x or any other Wine 3d applications. sauerbraten and non-WINE 3d acceleration worked fine over the upgrade. I am using Archlinux, kernel 2.6.34, GeForce GTX 285. |
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#2 | |
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Join Date: Jul 2002
Location: Netherlands, Europe
Posts: 2,105
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What happens if you use a slightly older Wine (1.2 would be fine). Recently some changes have been made in Wine and they might be related.
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#3 |
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Registered User
Join Date: May 2007
Posts: 28
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I wouldn't be able to test with a slightly older WINE because it was unplayably slow with -dxlevel 9x before the recent changes in 1.3.x/git. Note that I did not test with -dxlevel 81. On older versions of WINE, -dxlevel 81 is a necessity.
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#4 | |
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Registered User
Join Date: May 2007
Posts: 28
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I've just tested with another recent git build on a different computer with -dxlevel 81 and 256.44. I am also experiencing unplayable framerates here (~3 fps). It does not seem exclusive to the dxlevel. I will try with an earlier version of WINE soon. Is this Thunderbird the same Thunderbird of #winehackers?
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