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#1 | |
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Registered User
Join Date: Nov 2007
Posts: 2
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Hi all -
I have two Quadro FX 1700s hooked up to three monitors at work. glxinfo shows that it recognizes my setup: OpenGL renderer string: Quadro FX 1700/PCI/SSE2/3DNOW! OpenGL version string: 3.3.0 NVIDIA 256.44 OpenGL shading language version string: 3.30 NVIDIA via Cg compiler I was trying some samples out of the OpenGL SuperBible e/5 and it appears that texturing does not work. For example, the first demo program just shows different types of rendering by cycling through wireframe, flat, lighted, textured, etc. When I start the demo, it shows the wireframe, flat, and lighted/shaded model of a cube. The next one or two are supposed to show a textured cube and a textureing that simulates reflection. When I cycles to these, the window is all black. It then cycles back around to wireframe and repeats. I don't see any errors in the terminal. I haven't tried this at home on another computer, but I was wondering if maybe I have something in X configured incorrectly. I have tried with both twin view enabled and split X screens (1 screen per monitor). I was wondering if someone could take a look at my xorg.config files and tell me if I have something configured incorrectly or if there is something I should be doing differently. xorg.conf (for twinview, etc - makes three screens look like one desktop) Code:
# nvidia-settings: X configuration file generated by nvidia-settings
# nvidia-settings: version 1.0 (root@cday) Fri May 15 17:40:59 MDT 2009
Section "ServerLayout"
Identifier "Layout0"
Screen 0 "Screen0" LeftOf "Screen1"
Screen 1 "Screen1" 3520 0
InputDevice "Keyboard0" "CoreKeyboard"
InputDevice "Mouse0" "CorePointer"
EndSection
Section "Files"
EndSection
Section "Module"
Load "dbe"
Load "extmod"
Load "type1"
Load "freetype"
Load "glx"
EndSection
Section "ServerFlags"
Option "Xinerama" "1"
Option "RandR" "False"
EndSection
Section "InputDevice"
# generated from data in "/etc/conf.d/gpm"
Identifier "Mouse0"
Driver "mouse"
Option "Protocol"
Option "Device" "/dev/input/mice"
Option "Emulate3Buttons" "no"
Option "ZAxisMapping" "4 5"
EndSection
Section "InputDevice"
# generated from default
Identifier "Keyboard0"
Driver "kbd"
#Option "XkbOptions" "compose:rwin"
EndSection
Section "Monitor"
# HorizSync source: edid, VertRefresh source: edid
Identifier "Monitor0"
VendorName "Unknown"
ModelName "hp L2035"
HorizSync 30.0 - 76.0
VertRefresh 48.0 - 85.0
Option "DPMS"
EndSection
Section "Monitor"
# HorizSync source: edid, VertRefresh source: edid
Identifier "Monitor1"
VendorName "Unknown"
ModelName "hp L2035"
HorizSync 30.0 - 76.0
VertRefresh 48.0 - 85.0
Option "DPMS"
EndSection
Section "Device"
Identifier "Device0"
Driver "nvidia"
VendorName "NVIDIA Corporation"
BoardName "Quadro FX 3450/4000 SDI"
BusID "PCI:10:0:0"
EndSection
Section "Device"
Identifier "Device1"
Driver "nvidia"
VendorName "NVIDIA Corporation"
BoardName "Quadro FX 3450/4000 SDI"
BusID "PCI:129:0:0"
EndSection
Section "Screen"
Identifier "Screen0"
Device "Device0"
Monitor "Monitor0"
DefaultDepth 24
Option "TwinView" "1"
Option "TwinViewXineramaInfoOrder" "DFP-0"
Option "metamodes" "DFP-0: nvidia-auto-select +0+0, DFP-1: nvidia-auto-select +1600+0"
Option "AddARGBGLXVisuals" "True"
SubSection "Display"
Depth 24
EndSubSection
EndSection
Section "Extensions"
Option "Composite" "Enable"
EndSection
Code:
nvidia-settings: X configuration file generated by nvidia-settings
# nvidia-settings: version 1.0 (root@cday) Mon Feb 23 15:48:10 MST 2009
Section "ServerLayout"
Identifier "Layout0"
Screen 0 "Screen0" 0 0
Screen 1 "Screen1" RightOf "Screen0"
Screen 2 "Screen2" LeftOf "Screen0"
InputDevice "Keyboard0" "CoreKeyboard"
InputDevice "Mouse0" "CorePointer"
EndSection
Section "Files"
EndSection
Section "Module"
Load "dbe"
Load "extmod"
Load "type1"
Load "freetype"
Load "glx"
EndSection
Section "ServerFlags"
Option "Xinerama" "0"
EndSection
Section "InputDevice"
# generated from data in "/etc/conf.d/gpm"
Identifier "Mouse0"
Driver "mouse"
Option "Protocol"
Option "Device" "/dev/input/mice"
Option "Emulate3Buttons" "no"
Option "ZAxisMapping" "4 5"
EndSection
Section "InputDevice"
# generated from default
Identifier "Keyboard0"
Driver "kbd"
EndSection
Section "Monitor"
# HorizSync source: edid, VertRefresh source: edid
Identifier "Monitor0"
VendorName "Unknown"
ModelName "hp L2335"
HorizSync 30.0 - 94.0
VertRefresh 48.0 - 85.0
Option "DPMS"
EndSection
Section "Monitor"
# HorizSync source: edid, VertRefresh source: edid
Identifier "Monitor2"
VendorName "Unknown"
ModelName "hp L2035"
HorizSync 30.0 - 76.0
VertRefresh 48.0 - 85.0
Option "DPMS"
EndSection
Section "Monitor"
# HorizSync source: edid, VertRefresh source: edid
Identifier "Monitor1"
VendorName "Unknown"
ModelName "hp L2035"
HorizSync 30.0 - 76.0
VertRefresh 48.0 - 85.0
Option "DPMS"
EndSection
Section "Device"
Identifier "Device0"
Driver "nvidia"
VendorName "NVIDIA Corporation"
BoardName "Quadro FX 3450/4000 SDI"
BusID "PCI:10:0:0"
Screen 0
EndSection
Section "Device"
Identifier "Device2"
Driver "nvidia"
VendorName "NVIDIA Corporation"
BoardName "Quadro FX 3450/4000 SDI"
BusID "PCI:10:0:0"
Screen 1
EndSection
Section "Device"
Identifier "Device1"
Driver "nvidia"
VendorName "NVIDIA Corporation"
BoardName "Quadro FX 3450/4000 SDI"
BusID "PCI:129:0:0"
EndSection
Section "Screen"
Identifier "Screen0"
Device "Device0"
Monitor "Monitor0"
DefaultDepth 24
Option "TwinView" "0"
Option "metamodes" "DFP-0: nvidia-auto-select +0+0"
SubSection "Display"
Depth 24
EndSubSection
EndSection
Section "Screen"
Identifier "Screen2"
Device "Device2"
Monitor "Monitor2"
DefaultDepth 24
Option "TwinView" "0"
Option "metamodes" "DFP-1: nvidia-auto-select +0+0"
SubSection "Display"
Depth 24
EndSubSection
EndSection
Section "Screen"
Identifier "Screen1"
Device "Device1"
Monitor "Monitor1"
DefaultDepth 24
Option "TwinView" "0"
Option "metamodes" "nvidia-auto-select +0+0"
SubSection "Display"
Depth 24
EndSubSection
EndSection
Last edited by tenspd137; 08-31-10 at 10:51 PM. Reason: Solved Problem |
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#2 | |
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Registered User
Join Date: Nov 2007
Posts: 2
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Figured it out - my mistake - I did not read the sample code carefully. It simply wasn't finding the texture images and it apparently does not throw an error if the file isn't there.
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