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Old 09-27-10, 10:53 AM   #13
gradinaruvasile
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Default Re: Directx 10/11 support on Linux

Also if Directx is available natively on Linux, porting Windows games to native Linux clients would be more easy.
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Old 09-27-10, 11:24 AM   #14
Sean_W
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Default Re: Directx 10/11 support on Linux

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Originally Posted by gradinaruvasile View Post
Also if Directx is available natively on Linux, porting Windows games to native Linux clients would be more easy.
Yes it would but game developers still wouldn't port games because of the smaller userbase Linux has. Porting games to multiple platforms is very expensive and the graphics API is only part of the porting process, since they have sound, network and such to get working as well.
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Old 09-27-10, 07:28 PM   #15
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Default Re: Directx 10/11 support on Linux

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(*) Digital Restrictions Management
(*) Digital Rights Management
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Old 09-29-10, 02:58 PM   #16
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Default Re: Directx 10/11 support on Linux

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(*) Digital Rights Management
It doesn't give me any rights. It just restricts me. So "Digital Restrictions Management" is perfectly accurate.
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Old 10-01-10, 02:08 PM   #17
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Default Re: Directx 10/11 support on Linux

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It doesn't give me any rights. It just restricts me. So "Digital Restrictions Management" is perfectly accurate.
Who said the "Rights" were yours?
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Old 10-02-10, 06:46 AM   #18
Gusar
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Default Re: Directx 10/11 support on Linux

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Who said the "Rights" were yours?
Err, what? Are you implying that when I buy a DVD, I don't have the right to the content on it?
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Old 10-02-10, 07:10 AM   #19
gradinaruvasile
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Default Re: Directx 10/11 support on Linux

If it has DRM there is somewhere an EULA for sure that specifies what you may or may not do with the "product".
As it is in the case of all programs that have a software agreement that has to be accepted. People might be surprised what they accepted when pressed the "I agree" button...
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Old 10-02-10, 08:03 AM   #20
wantilles
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Default Re: Directx 10/11 support on Linux

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Who said the "Rights" were yours?
Of course they are yours. You have bought it. It's yours.

With anything you have bought, you can do whatever you want with it, as long as it is in private.

Quote:
Originally Posted by gradinaruvasile View Post
If it has DRM there is somewhere an EULA for sure that specifies what you may or may not do with the "product".
Wrong.

With anything you have bought, you can do whatever you want with it, as long as it is in private.
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Old 10-02-10, 08:30 AM   #21
gradinaruvasile
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Default Re: Directx 10/11 support on Linux

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Wrong.

With anything you have bought, you can do whatever you want with it, as long as it is in private.
... as long it is in private. So, you cannot use for something that "is not in private". That is a restriction i am talking about.
May not be an EULA per se but there are laws that regulate this stuff.
The very reson of existence of DRM is to regulate content playing. By definition regulation is restriction of something.
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Old 10-02-10, 09:48 AM   #22
wantilles
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Default Re: Directx 10/11 support on Linux

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... as long it is in private. So, you cannot use for something that "is not in private". That is a restriction i am talking about.
May not be an EULA per se but there are laws that regulate this stuff.
The very reson of existence of DRM is to regulate content playing. By definition regulation is restriction of something.
No, because DRM prohibits you from doing things in private that you have every consumer right to:

A digital full copy for playback in any other device you like, for playback in your second vacation home, for backup purposes because you young kid may break it (your dog bite it) etc.
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Old 10-02-10, 10:36 AM   #23
gradinaruvasile
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Default Re: Directx 10/11 support on Linux

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No, because DRM prohibits you from doing things in private that you have every consumer right to:
I said the same thing... But i emphasized the other side of it.


BTW this thread is about directx on linux.
I am curious if this implementation will be faster IRL than the current directx to opengl conversion.
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Old 10-02-10, 11:05 AM   #24
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Default Re: Directx 10/11 support on Linux

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Of course they are yours. You have bought it. It's yours.

With anything you have bought, you can do whatever you want with it, as long as it is in private.



Wrong.

With anything you have bought, you can do whatever you want with it, as long as it is in private.
Actually it's not yours, only the media and the box is. The software itself is not yours and you cannot do much with it other than just use it. It's not like Linux distros, where you can do as you like with the content, change it, distribute it, roll your own version. You cannot do that with proprietary software unless it specifies in their EULA that you can.
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