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Old 10-01-10, 12:00 AM   #13
bob saget
 
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Default Re: Running backward + shooting = bad

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Originally Posted by ViN86 View Post
Let's bump up the realism. You get one life. Ever. You buy the game and die online, then you can no longer play online.

There are no respawns in RL.
and then when you die in-game, a huge biker named betterdan comes to your house and scalps you.
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Old 10-01-10, 12:21 AM   #14
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Default Re: Running backward + shooting = bad

No, he's riding teh BobSaget. 26" 18 speeds, worn out frame with an odd Russo-Vancouverian sense of humor.
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Old 10-01-10, 12:30 AM   #15
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Default Re: Running backward + shooting = bad

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Originally Posted by ragejg View Post
No, he's riding teh BobSaget. 26" 18 speeds, worn out frame with an odd Russo-Vancouverian sense of humor.
oh man, just when i think i heard everything.
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Old 10-01-10, 05:29 AM   #16
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Default Re: Running backward + shooting = bad

We established a long time ago that you are indeed a (community) bicycle. I really don't understand why this is news to you.
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Old 10-01-10, 10:01 AM   #17
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Default Re: Running backward + shooting = bad

I LOL'd

Quote:
requiring every encounter to result in a running-backwards Benny Hill-style comedy adventure.
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Old 10-01-10, 10:41 AM   #18
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Default Re: Running backward + shooting = bad

I see Rage's point...CoD4 introduced bullets going through walls just like in real life, although there was no damage to environments (like there is in bfbc2) the idea worked and added to the gameplay...fortunatly not all walls can be wallbanged xD

I think dev's should defo use environmental destruction in all fps games..a map should not be the same as it started out at the beginning of a war.
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