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#13 | |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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#14 | |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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Quote:
![]() also, I wish it was. |
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#15 |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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#16 | |
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Registered User
Join Date: Jun 2004
Location: New Zealand
Posts: 3,108
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The actual video looked so much more impressive than the screen shots. In fact it is hard to believe it is the same thing.
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#17 |
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Dethklok Returns!
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I heard it was run on a Tesla cluster. :shrug:
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#18 | |
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Registered User
Join Date: Mar 2006
Posts: 532
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Quote:
It's the same demo. Sadly the art in the demo is quite bad and the fact that everything is shiny makes it look even worse. If they would have made it look more natural the feel would have been a lot better. |
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#19 |
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Registered User
Join Date: Aug 2002
Location: London, England
Posts: 2,987
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i wanna try the Alien v triangles demo on my 480
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#20 | |
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Has a vegetation fetish
Join Date: Jan 2006
Posts: 1,816
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Quote:
It is a descent demo, it really shows off how you can make tessellation do pretty much anything. Tess elation makes up all the artistic nature and features of the buildings, everything else is a flat polygon. Alas when you get it up close and high res, you find that the demo isn't exactly a tour de force, texture resolutions are iffy, and alot of features are just repeated over and over from one building to the next. But thats what most tech demos are. Its a small time project designed to show off specific abilities of the video card with no where near the number of people nore the budget of todays games. The 2 most impressive demo's I have seen lately is Heaven and Epic Citadel. Why are they so awesome? Heaven was created to show off and sell a companies 3d engine, and epic citadel was not only to show off epics iOS 3d engine (which they sell), but it is using the art from a game they plan to release soon on the iOS platform.
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_________________________________________________ Mobo: EVGA 122-ck-nf68 680i sli, CPU: C2D Quad 6600, Video: EVGA GTX 460 1gb SC, Sound: X-fi gaming, Windows 7, Antec P180b,Thermalright Ultra-120 HSF, Antec TruPower TP3-650, 4 Gigs RAM |
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#21 |
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Registered User
Join Date: Mar 2006
Posts: 532
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#22 | |
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Join Date: Apr 2009
Location: EU
Posts: 1,041
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All of you, who think it looks bad or it repeats, the answer is simple. Read the description.
Quote:
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#23 |
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Registered User
Join Date: May 2006
Posts: 208
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Exactly so Vardant.
The city is simply amazing. Not so much the textures and lighting but the sheer number of triangles - unbelievable and unexpected. The auto-tessellation smoothly generates more triangles but with a good level of detail, I can't see any LOD changes at all, no click-click LOD changing but instead absolutely smooth triangle rendering you, who think it looks bad Forgive them, they don't know what they're looking at ![]() |
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#24 |
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Registered User
Join Date: Nov 2004
Posts: 3
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Hi!
I have had an account for years....read it all for years...and now I need something answered ![]() I installed EndlessCity but it gives me endless lockups....endlesscity64.exe has stopped responding ![]() It only locks up when I used the mouse or keyboard to "fly"...when I do nothing, it just sits there without crashing. Anyone else getting this? The alienbashing demo runs fine ![]() Updated driver to 262.99 driver with modded inf. System Asus GTX470, 920i oced to 3.3 Ghz, etc. Windows 7 Ultimate |
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