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Old 07-05-09, 09:01 PM   #589
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Default Re: Crysis Screenshot Thread

Quote:
Originally Posted by AdamK47 View Post
FOV seems a little off.
its the aspect ratio, not fov. looks like it was scaled to 5:4.
edit: its becaus he has a 5:4 display. on our 16:10 screens the aspect ratio is going to make everything seem stretched vertically.
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Old 07-05-09, 09:07 PM   #590
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Default Re: Crysis Screenshot Thread

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Originally Posted by boredgunner View Post
Crysis with my high end graphics mod v1.1 on some custom maps. 1680 x 1050 original res

I forgot the name of this desert map.
















lol crytek unwittingly out Rages id's Tech 5
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Old 07-05-09, 09:08 PM   #591
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Default Re: Crysis Screenshot Thread

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Originally Posted by altheman9993 View Post
minus the blur these are the best ss's i've seen in terms of lighting accuracy
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Old 07-05-09, 09:49 PM   #592
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Default Re: Crysis Screenshot Thread

With a cleaner GI solution, colorbleed, and progressive tesselation (of course something like a proliferated voxel terrain system would be a dream) I don't see why CryEngine couldn't take us through 2015. They are still so far ahead of the competition, I don't see anyone coming out with a cleaner product until then. UE3 is garbage in comparison. Let's not delve into what we don't know: namely how clean the code is. I think we can all agree that its pretty good if with only a few cvar tweaks we can get fantastically playable rates with industry-leaping graphics. Their cvar decisions may not be the best, but whoever coded the engine did a great job.
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Old 07-09-09, 04:38 AM   #593
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Default Re: Crysis Screenshot Thread

PLEASE HELP !!!
What can I do against this?

I'm running Crysis withe the latest Patch, Rygel textures, Mster_Config_v3.01 with 2x ingame AA on Forceware186.18WHQL, but I also had that on other drivers. Maybe its my driver setting or I did something wrong. I have the feeling that it's caused by the Mster_Config together with my settings, it's happening also with older versions. I'm . The rest you can find it in my signature. Please help!
By the way, these are the only textures that are showing wrong in the game.
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Old 08-19-09, 04:16 PM   #594
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Default Re: Crysis Screenshot Thread

GTX 275 is awesome, many of these screenshots were using 8x anti-aliasing or 16x anti-aliasing in DX10 on Very High.








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Old 04-01-10, 10:34 PM   #595
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Default Re: Crysis Screenshot Thread





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Old 04-19-10, 12:10 PM   #596
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Default Re: Crysis Screenshot Thread

Try some supersampling with nHancer next time musman
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Old 05-01-10, 10:04 AM   #597
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Default Re: Crysis Screenshot Thread

mushman your screenshots shows overly much bloom and brightness
Are those standard settings?
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Old 02-03-11, 07:38 AM   #598
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Default Re: Crysis Screenshot Thread

OK here's some more, These one are of Crysis Warhead.

Sweet looking game.










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Old 02-03-11, 12:17 PM   #599
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Default Re: Crysis Screenshot Thread

Some of the textures in this game with the mods im using are just insane! ... Its almost photo-realistic.





Just finished the first Crysis. I'm now onto warhead, Heard its really short though.
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Old 02-03-11, 01:50 PM   #600
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Default Re: Crysis Screenshot Thread

Looking good, but it looks like AF and bump-mapping aren't working, amirite? Maybe it's just that 3rd pic..
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