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Old 02-18-11, 12:35 PM   #3013
omzig
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Default Re: Official Flight Simulator X Feedback Thread

Ha Guys

Whoo very nice shots there mark love the Genx ones the enchanced shadows do seem to have a major impact with a 5m mesh to help them out,i'll have a look at testing a few more photoscenerys over the next week should be fun to see the changes

Im scared to think what Nubee will show us once he gets his system sorted and ready for testing...if i have the money id put you guys on payroll as promo staff hehe

Anyhows i dont think i'll be to long from shopping a final version of Shade to a few sites just awaitting some feedbcak from various testers on the Darkest preset,and have a few gui gfx's to put inplace

Heres a few shots from another tester at some Heavy Metal altitudes (GEX+FSX dreamscape 5m mesh im told) looks pretty good tome!






Laters
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Old 02-19-11, 05:45 AM   #3014
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Default Re: Official Flight Simulator X Feedback Thread

Hey SlaWter

Thx man cant wait to see a multimon vid/screens of shade in action!

One more shot from same tester (im trying to get him to join but he's a bit FSX oap and does'nt get IMG tags) this one of monument valley at dusk (rex sky with ENB i think),and ive made a little logo to test what do you guys think?



The above mesh in the above 3 shots is by FS dreamscapes Nextmap promesh....dont have them myself but they look very cool,IMO default monument vally looks like a rocky blob compared to there mesh,hands down there's the best meshes ive seen in FSX,

Gonna have to pay a vist and see if they want to cross promo hehe

Chatted with Mark about this and SHADE's acronym is going tobe

Shadow Atmospheric Definition Enhancement

because it seems the FSX crowd look a good acronym

Laters
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Old 02-19-11, 05:49 AM   #3015
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Default Re: Official Flight Simulator X Feedback Thread

"Heavy metal"?!? Yeah, indeed it is!
I hate this situation I'm tryin' to reformat and need to do this slowly, to keep my attention awake, to do everything right and clean. But on the other way these amazing "shades" that push me to hurry up because I'm eager to use 'em
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Old 02-19-11, 06:25 AM   #3016
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Default Re: Official Flight Simulator X Feedback Thread

What about:

Shadow High Atmospheric Definition Enhancement

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Old 02-19-11, 06:29 AM   #3017
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Default Re: Official Flight Simulator X Feedback Thread

Quote:
Originally Posted by SJA06 View Post
SHADE
WOW that's stunning! What a difference. Tell me, what's the performance hit like?
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Old 02-19-11, 06:46 AM   #3018
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Default Re: Official Flight Simulator X Feedback Thread

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Originally Posted by Revs View Post
WOW that's stunning! What a difference. Tell me, what's the performance hit like?
None at all

WOW!!! the Monument Valley shot looks fantastic.

Some more.





















BTW using OZx image hosting means you don't have to deal with [img] tags.
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Old 02-19-11, 06:51 AM   #3019
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Default Re: Official Flight Simulator X Feedback Thread

Quote:
Originally Posted by NuBee View Post
What about:

Shadow High Atmospheric Definition Enhancement

Dam thats sweet ,whats the font & it gonna cost me to use

Quote:
Originally Posted by Revs View Post
WOW that's stunning! What a difference. Tell me, what's the performance hit like?
hey revs long time no see & If your asking about the Shade shadow casting performance hit im glad to say its a BIG FAT
0



Performance hit for Orbx PNW on the other hand.....
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Old 02-19-11, 06:54 AM   #3020
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Default Re: Official Flight Simulator X Feedback Thread

Hey mark

Glad to see hear your package arrived hope you enjoy it

And i should have a more dynamic dark preset build for you this afternoon,it should help to combat the dullness your seeing in the last builds dark setting

Cheers
steve
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Old 02-19-11, 07:12 AM   #3021
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Default Re: Official Flight Simulator X Feedback Thread

Quote:
Originally Posted by omzig View Post
Hey mark

Glad to see hear your package arrived hope you enjoy it

And i should have a more dynamic dark preset build for you this afternoon,it should help to combat the dullness your seeing in the last builds dark setting

Cheers
steve
Yes, thanks Steve... she's a beaut and will be my default AC for some time to come.

Love NuBee's logo... now if you could animate it with a light source, to move the shadow

Look forward to seeing the new build soon...
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Old 02-19-11, 07:25 AM   #3022
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Default Re: Official Flight Simulator X Feedback Thread

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hey revs long time no see
Hi buddy

I've not used FS-X for a month or two. I was pretty much using gliders last time I was on, but in my effort to try and get some thermals working with Cumulus-X I kinda got a bit annoyed and gave up This 'game' can take over your PC world if you let it, there's just so much to know and learn. I try not to get put off but it ain't easy.

You guys know how to get Cumulus-X working or can you recommend an alternate thermals program? I really would like to get back in to it, especially looking at these awesome shots

EDIT: Also, is it my imagination or does FS-X run and look better on ATi cards?
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Old 02-19-11, 08:14 AM   #3023
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Default Re: Official Flight Simulator X Feedback Thread

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Also, is it my imagination or does FS-X run and look better on ATi cards?
Not sure if it looks better, it certainly didn't run better, esp. when you have a large cloud coverage... however a guy on the avsim forum has released a Shader Model 3 modification for FSX that is supposed to greatly enhance the performance for ATI cards.

Some more with Shade... this time over Megascenery's Southern California.









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Old 02-19-11, 09:13 AM   #3024
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Default Re: Official Flight Simulator X Feedback Thread

That looks absolutely AWESOME. Can't wait till I get my 2600K and try some fsx.
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