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Old 03-10-11, 03:20 PM   #109
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Default Re: Bulletstorm

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I thought it was a pretty damn good port... Better than any other i've played.
Yeah it is, but you just cannot go anywhere, you cannot even drop off the side and it's too much on the rails for my liking.
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Old 03-10-11, 03:23 PM   #110
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Default Re: Bulletstorm

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You can't even jump in the game so why would they let you walk off the side of a cliff?
Because it makes it real and a sense of freedom. You can kick enemies of the side but your player is limited to the edge. I found it just spoiled it but yeah it's fun but more freedom like Crysis or Far Cry would have been better.
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Old 03-10-11, 03:58 PM   #111
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Default Re: Bulletstorm

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Because it makes it real and a sense of freedom. You can kick enemies of the side but your player is limited to the edge. I found it just spoiled it but yeah it's fun but more freedom like Crysis or Far Cry would have been better.
No, If this game have a larger level design like Farcry or Crysis it would have been total ****. The level design is what makes it good. It's a shooter that knows what to do to achieve its goals and does it well, it takes no risk in its design.
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Old 03-10-11, 04:13 PM   #112
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Default Re: Bulletstorm

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No, If this game have a larger level design like Farcry or Crysis it would have been total ****. The level design is what makes it good. It's a shooter that knows what to do to achieve its goals and does it well, it takes no risk in its design.

Agreed 100%. Nothing so far is distracting me negatively when playing. It's just pure comedy, excitement and a whole lot of fun!
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Old 03-10-11, 04:18 PM   #113
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Default Re: Bulletstorm

I can't find any recent news about a pc demo release yet. Anyone heard anything?
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Old 03-10-11, 04:51 PM   #114
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Default Re: Bulletstorm

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Originally Posted by |MaguS| View Post
No, If this game have a larger level design like Farcry or Crysis it would have been total ****. The level design is what makes it good. It's a shooter that knows what to do to achieve its goals and does it well, it takes no risk in its design.
Well at least let the player be able to fall of the side. As you start the bar area you see some water behind you and you cannot even go into it, it's barred off by an invisible wall. They could have a least but some rocks or something there to give the impression you cannot go further.

I understand noobs might get frustrated if they don't look where they are going and fall of the edge, but the invisible edge boundaries in this game are ridiculous. There is not even enough room for your character to hang his dick off the edge.
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Old 03-10-11, 09:19 PM   #115
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Default Re: Bulletstorm

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invisible edge boundaries in this game are ridiculous
This is nitpicking IMO. Many games are like that, this is nothing new. For whatever the negatives might be that some just have to complain about, the positives are a lot more and this game is just plain fun to play. I had a blast playing it and will play it many more times. Fun doesn't get old.
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Old 03-10-11, 09:28 PM   #116
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Default Re: Bulletstorm

Yeah it's a fun game. Maybe I've been playing too many open world games.
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Old 03-12-11, 04:10 PM   #117
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Default Re: Bulletstorm

Liking it more each time I play it. I like all the different ways to dispatch enemies. Like pulling them to you with the lease, kicking them in the air over a cliff, then hitting them with the wrap around bombed bungie cord and detonate them on the way down. A true sadist way to kill. LOL
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Old 03-12-11, 10:17 PM   #118
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Default Re: Bulletstorm

Yeah, this game has a lot of replay value. Love it!
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Old 03-14-11, 11:13 AM   #119
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Default Re: Bulletstorm

They curse more in this game then godfellas.
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Old 03-20-11, 04:58 PM   #120
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Default Re: Bulletstorm

Excellent fun...just finished single player. Got my money's worth. Great work to the developers.
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