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Old 10-02-02, 08:05 AM   #13
Join Date: Jul 2002
Posts: 1,395

well, I seem to be saying system RAM. I don't have any idea if >64 megs of vid mem would help....I'm just not that special.
It only affects me on really large levels.
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Old 10-02-02, 11:15 AM   #14
DJ Spectral
Join Date: Jul 2002
Location: Detroit
Posts: 99

System Ram.. I only have 256, and its a jerky mess.. Takes me twice as long to load into a level as the rest of the people, and lots of texture swapping.
AthlonXP1900+@2100+, Abit KR7A-Raid, Radeon 9700 Pro (core370/mem666), 256Megs PC2100, 2x 40gig WD7200, Soundblaster Audigy Platinum, KDS VS 19" CRT, Klipsch ProMedia 5.1s, Creative 12x DVD, TDK 24x CDRW, 500Watt PSU, Win2kSP3.
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Old 10-02-02, 07:13 PM   #15
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Join Date: Sep 2002
Posts: 18

Just got NOLF2 today, and its a beautiful thing to see, was never really infavor of the LITHTECH engine but they seem to have done it some justice here.
I went through the setup options and there is an option to test your current configuration, which i did, and it recomends me to turn up the details in the game, only problem is, EVERYTHING IS MAXED!!. yup every available option is at the highest setting or on and it still says I should turn it up more, for those of you that are going to ask what I have it running at, 1600x1200x32, highest textures, all effects on, NO V-sync,(has an option in the game) triple buffering, Ansiotropic filtering(also setting ingame) Enviroment Mapping,Polygrid Fresnel(makes the water shine and more realistic) polygrid BumpMapping and full shadows.
Powered by a XP1800, 512 pc2100 and GF4 4400(30.82 drivers)
WinXP(no sp1)

Still playing the first mission in SP, only found 1 server in MP and the ping to it was 15,000 something.
Anyway, so far I like it but to early really to tell, something I noticed and like is that you can build up your charactor by gathering intelligence, gives ya little RPG kinda thing.

I grab some screenshots and postem later.
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Old 10-03-02, 04:39 AM   #16
Join Date: Jul 2002
Posts: 1,395

It's coming to me today! Yay
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