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#13 | |
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Registered User
Join Date: Mar 2003
Location: Utah
Posts: 2,263
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Quote:
Reports I've read say its all 1080p on the TV, which certainly puts it above the 360/PS3 which are averaging below 720p most of the time. I would wager the controller screen is exactly a quarter of that, 960x540p. |
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#14 | |
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Registered User
Join Date: Mar 2003
Location: Utah
Posts: 2,263
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I just saw some interesting play aspects with the controller, it appearantly can be used like a 360 degree screen portal, in addition to the normal screen. Like, you're playing a FPS and you want to whip your ahead around and check your 6 o'clock, you can move it around as if it was your head. Kinda neat.
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#15 | ||
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Registered User
Join Date: Aug 2002
Posts: 868
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Quote:
The controller is big but it's nothing people won't get used to. Look at current controls compared to the NES, or the Atari. I had a Sega Game Gear a thousand years ago and it was monsterous and it never bothered me. Besides the huge screen is awesome. Having stuff on the little screen so it's not obstructing the tv is really cool, not to mention all the other things it will be used for. As far as how powerful it is, it's more powerful than the 360 or the PS3, that's been reported quite a few times and was backed up this morning from Vigil games: Quote:
Personally I think the thing looks awesome. Add 1080p and actual core titles that the other consoles release to the first party titles that made me buy the Wii and you've got a winner. Of course, it's going to get the typical Sony/Microsoft fanboy hate for a few years until both of those companies try to rip off it's ideas, yet again. |
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#16 | |
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Posts: n/a
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As for power of the system, after seeing the Tech Demo they showed off I really doubt its more powerful then the X360 and PS3. The bird Tech Demo did not look like anything the X360 and PS3 couldn't already do and even if it is 25%-50% more powerful a lot of that processing power will be used on the controller. Btw the screen is resistive and has bad view angles and color quality... so it wont even support multi-touch. http://kotaku.com/5809555/zelda-game...-this-stunning I also don't think Zelda will look that good, it was a non playable rendered demo much like they had for the Cube prior to its release. oh and the system is not even scheduled till 2012 (probably near Xmass 2012) so whatever graphics edge they will gain will be lost in a years time if not less. mojoman0, Im guessing it works similar to playon but alot simpler. I doubt they will have a web browser and enable Youtube on it. Maybe if it gets hacked but again im guessing its range wont be that good since the controller is connecting to the base unit. |
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#17 | ||||
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The 3DS portion showed me exactly what Nintendo has become, a company recycling the same IP every ****ing year. Quote:
Just like Nintendo fan boys to claim originality and think everyone copies them when in reality Nintendo just rushes out products and fixes issues later down the road... WiiMotion Plus anyone? They promised 1:1 motion that they couldn't deliver and then fixed it a few years later...[/quote] |
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#18 | |
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Registered User
Join Date: Mar 2006
Location: California
Posts: 3,566
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http://kotaku.com/5809572/seven-diff...ii-u/gallery/7
it has Internet this thing has a ton of potential zelda gameplay http://kotaku.com/5809555/zelda-game...-this-stunning |
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#19 |
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That zelda is NOT gameplay... its a Tech Demo, not playable.
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#20 |
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Registered User
Join Date: Mar 2006
Location: California
Posts: 3,566
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well just gives you an idea of how the controller will work while playing the game
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#21 | |
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Registered User
Join Date: Aug 2002
Posts: 868
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Quote:
And you're right, the developers say the Wii U is more powerful, but you know better than them that ports will look worse on the system. People call me a Sony fanboy, but you take the cake. And now I'm a Nintendo fanboy?...lol. Hilarious! If this thing had Sony stamped on the side of it you'd have sex with it. |
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#22 | |
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nintendo changed the way we game and what we expect from games with the wii. i will be curious to see if this changes how we game even more. Being able to use all the old controllers is a huge plus. |
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#23 |
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*BANNNED*
Join Date: Feb 2003
Posts: 379
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Apple borrowed the touchscreen concept from DS and added motion sensing to idevice games. There are a lot of neat games on the ipad that can also be implemented for the wiiu controller.
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#24 |
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Registered User
Join Date: Mar 2003
Location: Utah
Posts: 2,263
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This bodes well for the hardware, IMO: http://www.engadget.com/2011/06/07/i...intendo-wii-u/
For those that don't know, Watson is POWER7 based, IBMs, current top of the line. So it has a POWER7 derivative CPU with "lots of eDRAM" which is also good for high bandwidth. If I had to guess its probably a 3 core POWER7 for ease of porting for 360, but a 3 core POWER7 would be leaps and bounds faster than the 3 core xenon proc. |
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