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#25 | |||
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And again, even if the system is more powerful to achieve the level of graphics the PS3 and X360 put out while mirroring the graphics on two displays it would need to be by a significant margin, not just 50%. Quote:
zoomy942, The Wii changed how we game? I still use a controller with dual analogs... I still see Call of Duty on the X360 outselling any waggle game by a large margin... don't think it changed anything other then bringing gaming to the mainstream. |
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#26 | ||
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Join Date: Mar 2003
Location: Utah
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Or... it already looks like a good product, but we'll have to wait and see. I can already see the makings of Wii-like success though, if they play their cards right. Quote:
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#27 | |
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Honestly, I think Nintendo is on the bottom of the roller coaster this time. They are getting ****y thanks to the instant success of the Wii (yet no staying power) and it shows with the 3DS. They priced it too high thinking everyone would buy it no matter what and its sales show... people wont put up with it. I think the same will happen here, Nintendo will price it at $299+ and it wont sell. If Sony and MS play smart they will show off their next consoles towards the end of this year and by E3 with a later 2012 launch or mid 2013 launch. |
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#28 | |
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Personally I wont get a PSV till theres a title I want/need to play. I like the promise of being able to own a PS3 and PSV version of the game and being able to play together or share saves between the platform. |
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#29 | |
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i dont game on other consoles because using an analog stick doesnt interest me. console after console was just the same control scheme with updated graphics. nothing new in regards to how i accomplish a task. the wii remote, while primitive, are what changes things. I point and shoot in Metroid Prime. I swing the controller to hit a ball in baseball, etc.. on any other console, im just pressing A. |
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#30 | |
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Join Date: Mar 2008
Posts: 2,714
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Really? Do people like you ever STFU? It is just a piece of electronics. I'm not a big Nintendo fan but I don't look at every piece of new equipment and menstruate over it. Some how people like you manage to make a object evil.
My worry is my son will want one... I think I'll offer the Vita to him to pre-empt this. I now it will be used a few times then collect dust. |
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#33 | ||
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Join Date: Jan 2006
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#34 | ||
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Join Date: Aug 2002
Posts: 868
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All of this is so wrong I don't even know where to start: 1) The Vita is a completely separate device, and Remote Play isn't even remotely similar to what was displayed with the Wii U controller. You are talking about the difference between an integrated device and two complete separate pieces of hardware working together. Please show me ANY example of the PSP or Vita doing anything but working as a remote or cloning the screen with the PS3. Besides, what moron is going to pay $250-300 dollars to use their Vita as a PS3 controller? And what developers, outside of Sony, would even bother supporting such a setup? It's a pipe dream, and a lame attempt to try and steal Nintendo's thunder. 2) PS3 multi-platform games looked worse because the console is a bitch to code for. If the PS3 were as easy to code for as the 360 this wouldn't be the case. Basically you are using a completely different issue to defend your position. 3) Nonsense. First off the Wii U controller won't "mirror" anything in most games. It will show completely separate information than what is on the big screen, or it shows exactly what is on the screen when the screen is turned off. The thing could be exactly the same power as the PS3 or 360 and pull this off with no problem. All it does is take things that could be rendered on the main screen and puts them on the little screen. Take the Zelda demo for example, the inventory, which would normally be displayed on the tv is being displayed on the controller...same coding, same overhead, just output to a different device. The games that do get mirrored are games like Super Mario Brothers, which could be rendered 5 times over with PS3/360 quality hardware with no problems whatsoever. First it's "they didn't announce a single game" then it's "it's less powerful than a 360" and "the screen is low quality", which btw has also been proven false from multiple people who have hands-on experience with the device. When those are shot down you come up with new nonsense, and I'm sure you'll puke up a few new arguements based on this post. I don't even know why I bothered, the minute you called me a Nintendo fanboy I knew there was no point having a discussion with you about this because you're not a sane person. Basically, your entire presence in this thread is garbage, your arguments keep shifting to suit your agenda and it's failing miserably. Enjoy the rest of the thread. Can't wait to see you in 3 years when you pimping the same stuff with a Sony label printed on it! Ya know, after they copy Nintendo...again! Quote:
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#35 |
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IMO, it comes down to the games, not the hardware or experience. You can bring the new Wii home, hook it up and get ready to play, but then you'll realize that there are no quality games to play. Oh darn.
Don't get me wrong. I own a Wii and I think games like Wii Resort are a blast with people there in person. But what happens when I want to play a single player game? Not very many games I've played on the Wii aren't that great by yourself. Or a blockbuster game like Call of Duty or Battlefield? If you are lucky, you will get a stripped down crappy version that isn't worth $1. What about MP? When NBA Jam came out for the Wii, I was super stoked . . . but then I heard about how they cut MP out of the Wii version. I just think that if the software/games aren't there, you are just wasting your time and money. Give me the platform where there are some good games or else playing it is just pointless. I kinda regret buying a Wii TBH, but the times my friends and I have felt like playing it, it's been fun. But that's not to say that I could've borrowed my neighbors Wii console for the night. Ya know? |
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#36 |
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Join Date: Mar 2008
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