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Old 09-04-11, 12:26 AM   #13
ATOJAR
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Default Re: DOOM 3 mods

This is the first time i have ever played this game! ... Its scary as hell!

When i tried to use all the mods in my original post i kept getting a APPCRASH error! ... I stuck with the following.

sikkmod v1.1-D3

wulfen texture pack v1.0

Trent Reznor Sound Pack







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Old 09-04-11, 06:11 AM   #14
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Default Re: DOOM 3 mods

Damn, textures are working for you. I put the textures, models and glprogs folders in C:\Program Files (x86)\DOOM 3\sikkmod but the wulfen textures just don't show. :/
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Old 09-04-11, 06:39 AM   #15
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Default Re: DOOM 3 mods

To all/ Please post images of your files so we can see what is going where.

Its useless to me with stupid ati drivers though
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Old 09-04-11, 07:43 AM   #16
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Default Re: DOOM 3 mods



sikkmod v1.1-D3

wulfen texture pack v1.0

I don't see those textures like in ATOJAR's shots.

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Old 09-04-11, 10:50 AM   #17
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Default Re: DOOM 3 mods

Quote:
Originally Posted by XDanger View Post
To all/ Please post images of your files so we can see what is going where.

What you mean where did we/i put the mod files/folders?
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Old 09-04-11, 10:52 AM   #18
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Default Re: DOOM 3 mods

Quote:
Originally Posted by Sean_W View Post


sikkmod v1.1-D3

wulfen texture pack v1.0

I don't see those textures like in ATOJAR's shots.

Make a config file and put it on your sikkmod folder ... use the below commands(you may want to change the screen res, depending on your monitor)& By the looks of it you have put the texture pack into the sikkmods folder instead of your doom 3 base folder!

Quote:
wait
in_restart
seta r_mode "-1"
seta r_customWidth "1920"
seta r_customHeight "1200"
seta r_aspectRatio "2"
seta g_fov 90
unbindall
bind "TAB" "_impulse19"
bind "ENTER" "_button2"
bind "ESCAPE" "togglemenu"
bind "SPACE" "_moveup"
bind "/" "_impulse14"
bind "0" "_impulse10"
bind "1" "_impulse0"
bind "2" "_impulse1"
bind "3" "_impulse2"
bind "4" "_impulse3"
bind "5" "_impulse4"
bind "6" "_impulse5"
bind "7" "_impulse6"
bind "8" "_impulse7"
bind "9" "_impulse8"
bind "[" "_impulse15"
bind "\" "_mlook"
bind "]" "_impulse14"
bind "a" "_moveleft"
bind "c" "_moveDown"
bind "d" "_moveRight"
bind "e" "_impulse40"
bind "f" "_impulse11"
bind "h" "_impulse23"
bind "i" "_impulse24"
bind "p" "_impulse26"
bind "q" "_impulse9"
bind "r" "_impulse13"
bind "s" "_back"
bind "t" "clientMessageMode"
bind "w" "_forward"
bind "x" "_impulse25"
bind "y" "clientMessageMode 1"
bind "BACKSPACE" "clientDropWeapon"
bind "PAUSE" "pause"
bind "UPARROW" "_forward"
bind "DOWNARROW" "_back"
bind "LEFTARROW" "_left"
bind "RIGHTARROW" "_right"
bind "ALT" "_strafe"
bind "CTRL" "clientMessageMode"
bind "SHIFT" "_speed"
bind "DEL" "_lookdown"
bind "PGDN" "_lookup"
bind "END" "_impulse18"
bind "F1" "_impulse28"
bind "F2" "_impulse29"
bind "F3" "_impulse17"
bind "F5" "savegame quick"
bind "F6" "_impulse20"
bind "F7" "_impulse22"
bind "F9" "loadgame quick"
bind "F12" "screenshot"
bind "MOUSE1" "_attack"
bind "MOUSE2" "_zoom"
bind "MWHEELDOWN" "_impulse14"
bind "MWHEELUP" "_impulse15"
seta radiant_entityMode "0"
seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta win_ypos "22"
seta win_xpos "3"
seta sys_lang "english"
seta s_decompressionLimit "6"
seta s_useEAXReverb "0"
seta s_useOpenAL "0"
seta s_libOpenAL "openal32.dll"
seta s_numberOfSpeakers "6"
seta s_doorDistanceAdd "150"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "1"
seta s_volume_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "0"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_forceLoadImages "0"
seta r_shadows "1"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_renderer "best"
seta r_brightness "0.619048"
seta r_gamma "1"
seta r_swapInterval "0"
seta r_useIndexBuffers "0"
seta r_customHeight "1080"
seta r_customWidth "1920"
seta r_fullscreen "1"
seta r_mode "-1"
seta r_multiSamples "2"
seta image_downSizeLimit "256"
seta image_ignoreHighQuality "0"
seta image_downSizeBumpLimit "256"
seta image_downSizeSpecularLimit "64"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_useCache "0"
seta image_cacheMegs "20"
seta image_cacheMinK "200"
seta image_usePrecompressedTextures "0"
seta image_useNormalCompression "0"
seta image_useAllFormats "1"
seta image_useCompression "0"
seta image_preload "1"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_lodbias "0"
seta image_anisotropy "8"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta gui_filter_game "0"
seta gui_filter_idle "0"
seta gui_filter_gameType "0"
seta gui_filter_players "0"
seta gui_filter_password "0"
seta net_clientDownload "1"
seta net_master4 ""
seta net_master3 ""
seta net_master2 ""
seta net_master1 ""
seta net_clientMaxRate "16000"
seta net_serverMaxClientRate "16000"
seta m_strafeSmooth "4"
seta m_smooth "8"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivity "1"
seta in_toggleZoom "0"
seta in_toggleCrouch "0"
seta in_toggleRun "0"
seta in_alwaysRun "0"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
seta gui_configServerRate "0"
seta com_guid "iwi9nTF3/lg"
seta com_preloadDemos "0"
seta com_compressDemos "1"
seta com_product_lang_ext "1"
seta sv_punkbuster "0"
seta cl_punkbuster "0"
seta com_videoRam "896"
seta com_showFPS "0"
seta com_purgeAll "0"
seta com_machineSpec "3"
seta g_decals "1"
seta g_projectileLights "1"
seta g_doubleVision "1"
seta g_muzzleFlash "1"
seta net_serverDlTable ""
seta net_serverDlBaseURL ""
seta net_serverDownload "0"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_mapCycle "mapcycle"
seta g_voteFlags "0"
seta g_gameReviewPause "10"
seta g_countDown "10"
seta g_password ""
seta g_showBrass "1"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta g_showcamerainfo "0"
seta g_healthTakeLimit "25"
seta g_healthTakeAmt "5"
seta g_healthTakeTime "5"
seta g_useDynamicProtection "1"
seta g_armorProtectionMP "0.6"
seta g_armorProtection "0.3"
seta g_damageScale "1"
seta g_nightmare "0"
seta g_bloodEffects "1"
seta r_aspectRatio "1"
seta ui_showGun "1"
seta ui_autoReload "1"
seta ui_autoSwitch "1"
seta ui_team "Blue"
seta ui_skin "skins/characters/player/marine_mp"
seta ui_name "Player"
seta si_serverURL ""
seta si_spectators "1"
seta si_usePass "0"
seta si_warmup "0"
seta si_teamDamage "0"
seta si_timeLimit "10"
seta si_fragLimit "10"
seta si_maxPlayers "4"
seta si_map "game/mp/d3dm1"
seta si_gameType "singleplayer"
seta si_name "DOOM Server"
seta g_spectatorChat "0"
seta net_clientLagOMeter "1"
seta r_useVignetting "1"
seta r_filmgrainStrength "1.0"
seta r_filmgrainScale "1.0"
seta r_filmgrainBlendMode "0"
seta r_useFilmgrain "0"
seta r_celShadingThreshold "1.0"
seta r_celShadingScale "1.0"
seta r_celShadingMethod "0"
seta r_useCelShading "0"
seta r_colorGradingSharpness "0.60"
seta r_colorGradingType "1"
seta r_colorGradingParm "35"
seta r_useColorGrading "1"
seta r_motionBlurQuality "1"
seta r_motionBlurLerp "0.5"
seta r_motionBlurFactor "1.0"
seta r_motionBlurMaxThreshold "45"
seta r_motionBlurMinThreshold "10"
seta r_motionBlurFPSThreshold "20"
seta r_motionBlurMaskDistance "32"
seta r_motionBlurScale "0.1"
seta r_useMotionBlur "0"
seta r_dofConditionZoom "1"
seta r_dofConditionTalk "0"
seta r_dofConditionReload "1"
seta r_dofConditionGUI "0"
seta r_dofConditionCinematic "1"
seta r_dofConditionAlways "0"
seta r_dofFocus "128"
seta r_dofFar "1024"
seta r_dofNear "-128"
seta r_dofBlurQuality "3"
seta r_dofBlurScale "1.25"
seta r_useDepthOfField "2"
seta r_lensFlareStrength "5.0"
seta r_useLensFlare "1"
seta r_sunOriginZ "0.0"
seta r_sunOriginY "0.0"
seta r_sunOriginX "0.0"
seta r_sunShaftsQuality "4"
seta r_sunShaftsMaskStrength "0.5"
seta r_sunShaftsStrength "1.0"
seta r_sunShaftsSize "8.0"
seta r_useSunShafts "1"
seta r_ssaoBlendScale "2.0"
seta r_ssaoBlendPower "2.0"
seta r_ssaoBlurEpsilon "16"
seta r_ssaoBlurQuality "1"
seta r_ssaoBlurScale "1.0"
seta r_ssaoBlurMethod "0"
seta r_ssaoAmount "1.0"
seta r_ssaoBias "0.075"
seta r_ssaoRadius "16"
seta r_ssaoMethod "0"
seta r_useSSAO "0"
seta r_ssilBlurEpsilon "4"
seta r_ssilBlurQuality "0"
seta r_ssilBlurScale "1.0"
seta r_ssilBlurMethod "0"
seta r_ssilAmount "1.0"
seta r_ssilRadius "128"
seta r_useSSIL "0"
seta r_bloomGamma "0"
seta r_bloomScale "0"
seta r_bloomBlurScaleY "0"
seta r_bloomBlurScaleX "0"
seta r_bloomBlurIterations "0"
seta r_bloomBufferSize "0"
seta r_useBloom "1"
seta r_hdrGlareSize "1.0"
seta r_hdrGlareScale "1.0"
seta r_hdrGlareStyle "1"
seta r_hdrFlareSize "1.0"
seta r_hdrFlareScale "1.0"
seta r_hdrFlareGamma "2.2"
seta r_hdrBloomSize "1.0"
seta r_hdrBloomScale "1.0"
seta r_hdrBloomOffset "3.0"
seta r_hdrBloomThreshold "1.0"
seta r_hdrBloomWhitePoint "1.0"
seta r_hdrBloomMiddleGray "0.18"
seta r_hdrBloomToneMapper "0"
seta r_hdrLumThresholdMin "0.1"
seta r_hdrLumThresholdMax "0.3"
seta r_hdrDitherSize "1.0"
seta r_hdrDither "0"
seta r_hdrBlueShiftFactor "0.25"
seta r_hdrWhitePoint "1.0"
seta r_hdrMiddleGray "0.18"
seta r_hdrAdaptationRate "60.0"
seta r_hdrToneMapper "2"
seta r_useHDR "1"
seta r_edgeAAFilterScale "1.0"
seta r_edgeAASampleScale "1.0"
seta r_useEdgeAA "1"
seta r_softShadowsBlurEpsilon "4"
seta r_softShadowsBlurScale "1.0"
seta r_softShadowsBlurFilter "1"
seta r_useSoftShadows "0"
seta g_showFirstPersonBody "0"
seta g_ambientLightColor "0.03125 0.03125 0.03125"
seta g_ambientLightRadius "1024 1024 1024"
seta g_useAmbientLight "1"
seta g_batteryRechargeRate "120"
seta g_batteryLife "90"
seta g_goggleType "1"
seta g_grabMode "1"
seta g_tracerFrequency "0.5"
seta g_weaponHandlingType "0"
seta g_ammoUsageType "0"
seta g_ammoCapacityType "0"
seta g_ammoDamageType "0"
seta g_itemSearchFactor "0.0"
seta g_itemHelmetFactor "0.0"
seta g_itemValueFactor "0.0"
seta g_itemRemovalFactor "0.0"
seta g_itemPickupType "0"
seta g_healthRegenFeedback "50"
seta g_healthRegenSteps "4"
seta g_healthRegenLimit "100"
seta g_healthRegenAmt "1"
seta g_healthRegenDelay "5"
seta g_healthRegenTime "1"
seta g_healthPackTime "3"
seta g_healthPackUses "1"
seta g_healthPackTotal "100"
seta g_healthManagementType "0"
seta g_randomEncountersDormantTime "10"
seta g_randomEncountersMaxTime "60"
seta g_randomEncountersMinTime "30"
seta g_randomEncountersMaxSpawns "5"
seta g_useRandomEncounters "0"
seta g_zombieResurrectionLimit "0"
seta g_cyberdemonDamageType "0"
seta g_interRankAggression "0"
seta g_enemyHealthScale "1.0"
seta g_enemyHealthType "0"
seta g_burnAwayDelay "0.0"
seta g_screenFrostTime "0"
seta g_explosionFXScale "50.0"
seta g_explosionFXTime "4.0"
seta g_useExplosionFX "1"
seta g_bloodSprayFrequency "0.5"
seta g_bloodSprayDistance "96"
seta g_bloodSprayTime "5.0"
seta g_showBloodSpray "1"
seta g_dynamicHudTime "10.0"
seta g_useDynamicHud "1"
seta g_crosshairLerp "0.5"
seta g_crosshairType "0"
seta g_crosshair "1"
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Old 09-04-11, 11:01 AM   #19
ATOJAR
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Default Re: DOOM 3 mods

Here.

Doom 3 folder ...



Doom 3 base folder ...



Doom 3 sikkmod folder ...

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Old 09-04-11, 12:33 PM   #20
Sean_W
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Default Re: DOOM 3 mods

I brought the retail version ages ago(best of Activision) and it comes on 3 CD's Thankfully I don't need to put the CD in everytime and I think the 1.3 patch removed the CS check. Lots of disk swapping when installing though.
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