|
|
#37 | |
|
Resident Alien
Join Date: Jan 2005
Posts: 6,776
|
Quote:
|
|
|
|
|
|
|
#38 | |
|
Registered User
Join Date: Aug 2002
Posts: 868
|
Quote:
So a 90 fov in BC2 is actually a 56 in the ini, where as in BF3 a 90 is a 90. I think that's why so many people are using a 74, because they think that is a 100 fov when it's really just a 74 fov. |
|
|
|
|
|
|
#39 |
|
Registered User
Join Date: Apr 2007
Location: UK
Posts: 2,510
|
All depends on the ratio of FOV too. Not sure what it is set at in BF3 but i do know that in CoD4 promod the ratio was turned up to 1.125 so that a fov of 80 would become 90.
Its hard to go off what setting it should be in BF3 if we dont know the ratio...In the menu it says vFOV but i have my doubts as 74 would become 100 hFOV and tbh it doesn't look anything like 100 hFOV as i would get extreme fisheye effect from that. The aspect ratio plays a big part in FOV too. Best thing to do is find what suits you best by tweaking it untill your happy with the distance from enemy i.e the higher the setting the further away the enemy becomes and the smaller the head becomes...but the higher the setting the more you can see on the sides, combine that with fisheye effect and find what looks and plays best for you. Stock CoD4 was editable from 65-80 fov, i used a 74 FOV in that too. |
|
|
|
|
|
#40 | |
|
Registered User
Join Date: Apr 2007
Location: UK
Posts: 2,510
|
It is also worth noting that the ADS FOV doesnt change on any setting. As a result of this the higher the FOV the more the gun zooms in when you ADS....heres some pics for comparison.
74 FOV ![]() 90 FOV ![]() 74 FOv ![]() 90 FOV ![]() |
|
|
|
|
|
|
#41 |
|
Registered User
Join Date: Mar 2004
Posts: 15,486
|
|
|
|
|
|
|
#42 | |
|
Registered User
Join Date: Dec 2005
Posts: 1,374
|
Getting too high of fps is cheating as well
__________________
EVGA Z77 FTW | Core i7 3770k @ 4.7GHz | 16GB G.Skill Trident-X 2400MHz | SLI EVGA GTX Titan SC's | Intel 520 SSD's RAID-0 | ThermalTake 1475watt | 3DMark Fire Strike Extreme - 8941 | Windows 8 Pro 64-bit | NVIDIA 3D Vision Surround®
|
|
|
|
|
|
|
#43 |
|
ASUS Lover!!!
Join Date: Aug 2004
Location: Essex Jct. Vermont
Posts: 1,046
|
Damn the pics did not post....
__________________
Intel SB 2600K 4 GhZ 16 GB Gskill RipJaws DDR3 2133 MSI 680GTX Twin Frozr 4GD5/OC WD 250X2 RAID 0 SATA ThermalTake ToughPower 850W PSU Windows 7 Premium 64bit |
|
|
|
|
|
#44 |
|
Registered User
Join Date: Apr 2007
Location: UK
Posts: 2,510
|
|
|
|
|
|
|
#45 |
|
so....which FOV or FOV range is appropriate for 1920x1200 as should be set in the game
![]() |
|
|
|
|
|
|
#46 | |
|
Registered User
Join Date: Aug 2002
Posts: 868
|
Quote:
Since you don't have to edit a file and can do it in game, give it a shot a various levels and see what looks best. |
|
|
|
|
|
|
#47 |
|
Join Date: Mar 2004
Location: Under your bed
Posts: 1,684
|
Im using 80 Bob with the same monitor you have.
|
|
|
|
|
|
#48 |
|
ASUS Lover!!!
Join Date: Aug 2004
Location: Essex Jct. Vermont
Posts: 1,046
|
Na Nothin.....some stupid setting in Exploer maybe. Oh well.
__________________
Intel SB 2600K 4 GhZ 16 GB Gskill RipJaws DDR3 2133 MSI 680GTX Twin Frozr 4GD5/OC WD 250X2 RAID 0 SATA ThermalTake ToughPower 850W PSU Windows 7 Premium 64bit |
|
|
|
![]() |
| Thread Tools | |
|
|