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#1 | |
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Registered User
Join Date: Oct 2003
Posts: 15
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Hi all,
Can someone out there confirm if they're using a (very) recent glibc (source dated november 2003 or later, so the version should be something like "2.3.3" or higher), as well as an nvidia driver, and that openGL works 100%? (you need to try something that uses textures, perhaps a game or whatever else you have, not just 'glxgears') If it does work, can you please tell me/post with: -version of glibc -version of nvidia driver you're using -your platform (x86, ia64, amd64) I've run into what appears to be a bug in the nvidia driver (i'm using 44.31 on ia64), but it's only exposed on newer linux systems - most "stable" distros have old enough code that the driver works perfectly. thanks in advance... |
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#2 | |
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Registered User
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mine work fine
glibc 2.3.3_pre20031212 nvidia 4496 x86 |
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#3 |
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Fifteen-K Saiyan Bastard
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I think he's more concerned about non-x86 arches, specifically ia64.
Right?
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#4 | |
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Registered User
Join Date: Oct 2003
Posts: 15
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Well I was wondering more about IA64 and AMD64, yeah.. but glad to know at least all is well in x86-land (so thanks for the post r3pek)
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#5 |
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Registered User
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i thougth the same but i post it anyway for some one with the same problem on x86 archs.
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#6 | |
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X to the 64th power
Join Date: Dec 2002
Posts: 56
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glibc2.3.3_pre20031212
1.0-4499 AMD64 No better or worse than 2.3.2. The AMD64 driver is too buggy to determine if glibc is having problems, though 3D apps (even those with textures) seem to work, at least as often as they did with 2.3.2.
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#7 |
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Registered User
Join Date: Oct 2003
Posts: 15
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OK thanks guys, looks like this is an ia64 specific problem, I'll tell the NV guys that. In the meantime, gotta stick with libc 2.3.2!
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