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#169 | |
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Registered User
Join Date: Mar 2003
Location: Utah
Posts: 2,263
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#170 | |
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#171 |
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Registered User
Join Date: Jun 2007
Posts: 2,438
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Looks like it uses vertex shader 3.0 on grass or something. Also, you might want to enable supersample in the NVIDIA Control Panel if you have the hardware, looks much better on foliage.
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#172 | |
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Rectal Gravy Connoisseur
Join Date: Jul 2004
Location: Texas
Posts: 8,294
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This is killing me! I was playing MW3 and saw 4 or 5 of my friends jump on Skyrim and I cried
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#173 |
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Hug?
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#174 | |
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Rectal Gravy Connoisseur
Join Date: Jul 2004
Location: Texas
Posts: 8,294
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Yes please.
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#175 |
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Resident Tire Destroyer
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ok i'm 70 minutes into the game and I'm seeing a strange glitch where my fire spell (for example) and the dragon fire doesn't show up on the screen. The damage is dealt and the surface of a wall or whatever I can see getting burnd but the spell itself is invisible :/
Running the 285.62 drivers
__________________
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#176 |
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Registered User
Join Date: Oct 2011
Posts: 5
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#177 | |
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Registered User
Join Date: Mar 2003
Location: Utah
Posts: 2,263
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Quote:
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#178 |
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Registered User
Join Date: Aug 2002
Posts: 868
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I read on another site a person saying they were playing with the texture setting on "Ultra" but the highest mine goes is "High". Is there an Ultra setting or not? He was using a 1gb 560 so vram shouldn't be an issue with my 580's.
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#179 |
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Is it possible to turn off hdr? The brightness constantly switching is driving me crazy
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#180 |
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Guest
Posts: n/a
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Anyone else having problems with running the game and enabling AA within the CP? I usually enhance ingame with 8xAA but Skyrim keeps crashing if its not in Application Controlled.
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