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| View Poll Results: Opinions on Skyrim graphics (only vote if you've actually played the game) | |||
| Impressed |
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25 | 34.72% |
| Pretty much as expected |
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30 | 41.67% |
| Unimpressed |
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17 | 23.61% |
| No Opinion |
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0 | 0% |
| Voters: 72. You may not vote on this poll | |||
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#1 | |
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Bring me Amberlamps
Join Date: Jul 2004
Posts: 2,167
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For those that have actually played the game, what are your thoughts (take pole)?
Opinions on out of box unmodded game... |
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#2 | |
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Registered User
Join Date: Jun 2007
Posts: 2,438
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Poor fidelity but some places have nice textures. Lighting is lacking at night, it's way too soft and doesn't come close to The Witcher 2's lighting and the shadows are terrible. The game fidelity wise is a step back from Oblivion. Also the water looks like crap.
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#3 |
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Registered User
Join Date: Jun 2007
Posts: 2,438
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Environment design is different to actual graphics that's why. slaWter plays at settings that would make any game look good.
![]() Skyrim looks about a 2008 game with some textures from 2004. |
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#4 | |
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Guest
Posts: n/a
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I think it looks amazing. Watching the water falls and exploring damp caves never looked better. Its annoying that people compare this game to The Witcher when that is a closed enviroment vs a much larger world with freedom to go anywhere.
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#5 |
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Registered User
Join Date: Jun 2007
Posts: 2,438
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The Witcher 2 and Skyrim are the same game type, just like Gothic 4 and even that had much better texture quality and fidelity. Size of the game have nothing to do with texture quality and fidelity, it's just that Skyrim is a Xbox360 direct port to the PC with higher drawn distance.
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#6 | |
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Guest
Posts: n/a
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Quote:
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#7 | |
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Registered User
Join Date: Jun 2007
Posts: 2,438
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Quote:
If you believe that Skyrim's graphics are limited to it's size, you're badly mistaken, texture mods should show you that. Texture quality has zero impact on performance, assuming you have the VRAM and texture quality setting are only there for cards with lower VRAM |
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#8 | |
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Guest
Posts: n/a
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Quote:
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#9 |
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Registered User
Join Date: Jun 2007
Posts: 2,438
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The game is badly optimised in places. If you put the game on high or the same as the consoles, it won't use that amount of VRAM. Also resolution takes a lot of VRAM. Fallout 3 texture mod is fine with 1Gb VRAM and those textures are superior.
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#10 |
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Has a vegetation fetish
Join Date: Jan 2006
Posts: 1,816
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I pretty much have features set to maximum, with a mild amount of AF and FXAA (I know it can result in some texture blurryness but it is much better then god awful foliage fringe).
The game really is a testament that it's not the size that matters, but what you do with it. Textures are wonderful, the architecture is wonderful, and it has great atmospheric effects. The majority of this stuff is related to the artist, not the game engine. I also just hoofed it on the far south edge of the map (trying to find the easiest way to the other side of that mountain) and it really felt like riding through a severe snowstorm at night. Frankly I see none of that in witcher 2.
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#11 |
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Registered User
Join Date: Feb 2008
Posts: 775
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The graphics are everything I hoped they would be. When I modded morrowind for better textures, shader effects and dymanic lighting, Skyrim is what I was trying to achieve. The textures and some of the objects aren't up to the standards set by Crysis 2 or Metro 2033 but it creates a realistic and believable world. It looks fantastic and runs very well, even on my mid-range setup.
In short; no complaints.
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#12 |
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Ace Spammer
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Poor textures, i was hoping for better. But the environments and landscapes are breath taking. The best ive seen in any game.
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