Go Back   nV News Forums > Software Forums > Gaming Central

Newegg Daily Deals

View Poll Results: Opinions on Skyrim graphics (only vote if you've actually played the game)
Impressed 25 34.72%
Pretty much as expected 30 41.67%
Unimpressed 17 23.61%
No Opinion 0 0%
Voters: 72. You may not vote on this poll

Reply
 
Thread Tools
Old 11-15-11, 01:44 PM   #73
Sean_W
Registered User
 
Sean_W's Avatar
 
Join Date: Jun 2007
Posts: 2,423
Default Re: Skyrim graphics

I'll look into it more Roadhog, if it's fixable to good quality then fair enough but some of those things kill the immersion for me, since small details count.
Sean_W is offline   Reply With Quote
Old 11-15-11, 02:33 PM   #74
Starscream
Decepticook
 
Starscream's Avatar
 
Join Date: Jul 2002
Location: Cybertron
Posts: 1,005
Default Re: Skyrim graphics

Skyrim looks very brown in all the screen-shots I've seen.

To anyone that's played it, how are the colors? It looks VERY drab to me.
__________________
Maybe tomorrow I'll wanna settle down, until tomorrow I'll just keep moving on...
Starscream is offline   Reply With Quote
Old 11-15-11, 03:09 PM   #75
Sean_W
Registered User
 
Sean_W's Avatar
 
Join Date: Jun 2007
Posts: 2,423
Default Re: Skyrim graphics

Yeah, the weather has a lot to do with it and it makes the game look very bland and it doesn't' help with the lighting looking too soft. it's probably due to the mountains near by or something, because I find it more dull and misty than sunny and colourful.
Sean_W is offline   Reply With Quote
Old 11-15-11, 03:46 PM   #76
Roadhog
Resident Alien
 
Join Date: Jan 2005
Posts: 6,776
Default

Quote:
Originally Posted by Sean_W View Post
Yeah, the weather has a lot to do with it and it makes the game look very bland and it doesn't' help with the lighting looking too soft. it's probably due to the mountains near by or something, because I find it more dull and misty than sunny and colourful.
Overcast winter is usually dull.
Roadhog is offline   Reply With Quote
Old 11-15-11, 03:55 PM   #77
ATOJAR
Bish Bash Bosh
 
ATOJAR's Avatar
 
Join Date: Jul 2006
Location: Middlesbrough, England.
Posts: 2,756
Send a message via MSN to ATOJAR
Default Re: Skyrim graphics

Been adding some mods tonight.

So far ive added the following.

Blood on weapons lasts 10x longer mod.
Detailed faces mod.
Enhanced Blood Textures.(high res blood textures)
Enhanced Night Skyrim.(photorealistic night sky)
No More Blocky Noses and Chins mod.
Sun-glare mod.
Vurts Skyrim Pine Textures mod.
Higher res first person shield mod.

Im also forcing via nvidia inspector.

Texture filtering quality - High Quality.
SS X8
AF X16
AA x16Q
And Ambient Occlusion.

I also have a custom config file.

Heres the results ... Looks way nicer, The trees are alot nicer, Deeper forest green color with higher res tree trunks.





__________________
Intel i7 920 D0(Ultra-120 eXtreme) - ASUS P6T iX58 - 6GB Corsair DDR3 XMS3 1600MHz - Sound Blaster X-Fi Xtreme Gamer - Corsair 120GB Force 3 SSD(Win7/apps) - Seagate Barracuda SATA II 500GB(storage/games) - LG W2452T 24" LCD 1920x1200 Monitor - MSI GTX 760 2GB - Windows 7 Ultimate X64 - Corsair 750W TX PSU - Antec 900 Case - Logitech G500 Mouse - Logitech G15 v2 Keyboard.
ATOJAR is offline   Reply With Quote
Old 11-15-11, 03:58 PM   #78
ElL33t
Brobama
 
ElL33t's Avatar
 
Join Date: Jul 2011
Posts: 805
Default Re: Skyrim graphics

I don't notice stuff like that because I"M TOO BUSY KILLING STUFF!
ElL33t is offline   Reply With Quote
Old 11-15-11, 04:13 PM   #79
Sean_W
Registered User
 
Sean_W's Avatar
 
Join Date: Jun 2007
Posts: 2,423
Default Re: Skyrim graphics

Well, I hope these shadow issues are bugs or driver issues and they get fixed. They look like Commodore 64 shadows.

Sean_W is offline   Reply With Quote
Old 11-15-11, 05:38 PM   #80
ATOJAR
Bish Bash Bosh
 
ATOJAR's Avatar
 
Join Date: Jul 2006
Location: Middlesbrough, England.
Posts: 2,756
Send a message via MSN to ATOJAR
Default Re: Skyrim graphics

You can fix the shadows by editing\adding the following to the "[Display]" section of the ini\config file.

iBlurDeferredShadowMask=2
fInteriorShadowDistance=2000.0000
fShadowDistance=1000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
fShadowLODStartFade=400.0000
bTreesReceiveShadows=1
bDrawLandShadows=1
iShadowMapResolution=4096
fShadowBiasScale=0.3000
iShadowMaskQuarter=4
iShadowFilter=3
bDrawShadows=1

The only downside is that the draw distance for the shadows becomes really close, Totally kills the immersion if the game for me to see the shadows appear the ground as i walk.

Ive left the shadows default. I just think the world looks Skyrim looks much nicer with distant shadows.
__________________
Intel i7 920 D0(Ultra-120 eXtreme) - ASUS P6T iX58 - 6GB Corsair DDR3 XMS3 1600MHz - Sound Blaster X-Fi Xtreme Gamer - Corsair 120GB Force 3 SSD(Win7/apps) - Seagate Barracuda SATA II 500GB(storage/games) - LG W2452T 24" LCD 1920x1200 Monitor - MSI GTX 760 2GB - Windows 7 Ultimate X64 - Corsair 750W TX PSU - Antec 900 Case - Logitech G500 Mouse - Logitech G15 v2 Keyboard.
ATOJAR is offline   Reply With Quote

Old 11-15-11, 09:50 PM   #81
Bah!
Registered User
 
Join Date: Aug 2002
Posts: 868
Default Re: Skyrim graphics

Yeah, like I said earlier in the thread Bethesda really needs to change the way the shadows work. They've tied quality to distance, so the further out you see shadows the worse they look up close.

Right now the only thing you can do is turn all the ShadowMapResolution settings to 4096 (8192 works on the indoor shadows but kills fps) and adjust your fShadowDistance to whatever looks the best to you.
Bah! is offline   Reply With Quote
Old 11-15-11, 10:30 PM   #82
Sean_W
Registered User
 
Sean_W's Avatar
 
Join Date: Jun 2007
Posts: 2,423
Default Re: Skyrim graphics

I hope they do it with DX11 but it looks all they bethesda are going to use DX11 patch for the Multi-threaded rendering(they said using DX11 in a small way). Bethesda are behind the times when it comes to graphics technology, even more so now they love the Xbox360.

In terms of graphics technology, Skyrim is a let down and they're living in 2006 still.
Sean_W is offline   Reply With Quote
Old 11-15-11, 10:57 PM   #83
|MaguS|
Guest
 
Posts: n/a
Default Re: Skyrim graphics

Quote:
Originally Posted by Sean_W View Post
I hope they do it with DX11 but it looks all they bethesda are going to use DX11 patch for the Multi-threaded rendering(they said using DX11 in a small way). Bethesda are behind the times when it comes to graphics technology, even more so now they love the Xbox360.

In terms of graphics technology, Skyrim is a let down and they're living in 2006 still.
Why shouldn't they love the Xbox 360, brings them more money then the PC does.
  Reply With Quote
Old 11-15-11, 11:10 PM   #84
sillyeagle
sillyego
 
sillyeagle's Avatar
 
Join Date: Sep 2005
Location: USA
Posts: 5,394
Default Re: Skyrim graphics

Quote:
Originally Posted by Sean_W View Post
I post within the forum rules, you don't like my opinion, ignore my posts.
I appreciate your posts and screens, but your name has come up in recent discussions about troll like activity around here, which means you have drawn attention to your self by the way you choose to post. I gather you are less than 20yrs old from your attitudes and emphases. If you cut out some of the repetition I'm sure peoples perception of you will change. You will notice the more professional members make their points and then let those points stand on their own, they don't continue to dance around their points in an effort to keep drawing attention or to prove something in anothers eyes.
__________________
Intel Core i7 920 Nehalem Quad @ 4.0GHz
EVGA GTX 660 SLI @ 1046MHz
OCZ Platinum CL7 6GB
EVGA Intel X58
_____________
A man's dreams are an index to his greatness.
sillyeagle is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 02:16 PM.


Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 1998 - 2014, nV News.