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#1 | |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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http://support.amd.com/us/kbarticles...C11Driver.aspx
Feature highlights of the 8.921.2 RC11 AMD Radeon™ HD 7900 driver Super Sampling Anti-Aliasing and Adaptive Anti-Aliasing Preview support for DirectX® 10 and DirectX® 11 applications AMD Radeon™ HD 7900 users can now enable Super Sample Anti-Aliasing and Adaptive Anti-Aliasing through the AMD Catalyst™ Control Center for DirectX® 10 and DirectX® 11 applications. Applications must support in game Anti-Aliasing for the feature to work (Forced on Anti-Aliasing through the Catalyst™ Control Center is not supported for DirectX 10 and DirectX 11 applications) Performance highlights of the 8.921.2 RC11 AMD Radeon™ HD 7900 driver 8% (up to) performance improvement in Aliens vs. Predator 15% (up to) performance improvement in Battleforge with Anti-Aliasing enabled 3% (up to) performance improvement in Battlefield 3 3% (up to) performance improvement in Crysis 2 6% (up to) performance improvement in Crysis Warhead 10% (up to) performance improvement in F1 2010 5% (up to) performance improvement in Unigine with Anti-Aliasing enabled 250% (up to) performance improvement in TessMark (OpenGL) when set to “insane” levels Resolved issues: highlights of the 8.921.2 RC11 AMD Radeon™ HD 7900 driver Folding@Home: intermittent stability issues have been resolved for the OpenCL version of Folding@Home Call of Duty Modern Warfare 3 no longer experiences minor flickering with Tri CrossFireX™ configurations Dragon Age 2 no longer experiences minor flickering with Tri CrossFireX™ configurations StarCraft 2 no longer encounters issues when quitting campaign with Tri and Quad CrossFireX™ configurations BattleForge stability has been improved with Tri CrossFireX™ configurations Improved stability when enabling / disabling CrossFireX™ and installing the AMD graphics driver on AMD CrossfireX™ configurations Known Issues: Just Cause 2 - Launching the application will cause a hang for single GPU and CrossfireX™ configurations |
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#2 | |
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Registered User
Join Date: May 2005
Posts: 17,986
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So, have you tried this out yet?
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#3 |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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#4 | |
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Registered User
Join Date: May 2005
Posts: 17,986
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Excellent! Looking forward to your findings.
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#5 |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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Apparently AMD uploaded the same driver as before again...
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#6 | |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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The link has been fixed.
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#7 |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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So, little teaser with BF3... Gained 9% on the min FPS, and 4% on AVG in BF3. Not much perf increase, but it is in line with the 5% stated on the driver notes so far. Plus, having SSAA in BF3 = awesome IQ.
7970, 11.12 Min: 90 Max: 146 Avg: 120 7970, 11.12 RC11 Min: 98 Max: 148 Avg: 125 7970, 11.12 RC11 + SSAA 4X Min: 76 Max: 123 Avg: 98 7970, 11.12 RC11 + SSAA 4X + FXAA Min: 65 Max: 117 Avg: 94 |
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#8 |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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Did Tessmark.
11.12 ![]() 11.12 RC11 ![]() So 311% improvement there. |
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#9 |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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Tested a game they didn't mention, still saw improvements.
Metro 2033 7970, 11.12 FPS: 46.67 7970, 11.12 RC11 FPS:52.67 Decent 13% improvement. |
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#10 |
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Resident Alien
Join Date: Jan 2005
Posts: 6,776
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Unigine
7970, 11.12 FPS: 75.7 7970, 11.12 RC11 FPS: 80.0 Another 6% gain like mentioned in the release notes. I think i'm done with benchmarking. ![]() |
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#11 |
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Join Date: Sep 2004
Location: Australia, Sydney
Posts: 9,405
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u got any screenshots with the new aa in action? the perfermance hit on min seems so minimal..but i guess since ure doing tri fire..we should divide by 3 to get single gpu?...
one thing about AA in bf3...the fxaa or what/eva is really ugly in the distance....all blurry...but mxaa takes a huge toll on ati.. |
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#12 | |
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Registered User
Join Date: Jun 2004
Posts: 44
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Quote:
Can you please make a run with the above settings but with 4xSSAA ? ![]() |
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