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Old 07-14-12, 08:54 PM   #553
sillyeagle
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Default Re: Official RAGE Feedback Thread

Quote:
Originally Posted by BioHazZarD View Post
congrats you have bad taste for what makes a good game, this was worse then doom3 and it took them 7 years for this?
Awesome artwork, amazing animations, great guns and shooting action, and plenty of freedom to play as you choose while executing your imagination, which makes it $50 well spent on a stunningly beautiful game that gave me 40 hours of fun, although I wasn't impressed with the sudden ending or low res textures, neither of which I allowed to color my experience or have any affect what so ever on my enjoyment of the game. Too bad your experience wasn't the same.

Though given your negative attitude toward me I must say it's nice to hear you wasted your money on the game. You better apply a little more thought to how you spend your money next time, otherwise you're likely to go on complaining about your ignorant purchases on internet forums such as this one and in your fixation on your dissatisfaction with said purchases you're likely to go on with your attempts to insult those who refuse to share in your resentment and animosity toward the developers who didn't give you what what you think you wanted.

It's one thing to have negative feelings over something, but it's another to try and convince everybody else they should be sharing in your negativity, which sounds very much like an admission along the line of "Becuase I have negative feelings about that, I'm going to make sure others have negative feelings about that, and if they're not sharing in my negativity I'm going to attempt to force negative feelings on them with the likes of an insult by telling them they have bad taste or some other random nonsense I can come up with". The fact is I am surrounded by beauty becuase I have excellent taste in all things, and only some clown on the internet who is unable to perceive who he is talking to would think otherwise.

Congrats for making your self look like a fool. Care to try again?
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Old 07-14-12, 09:24 PM   #554
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Default Re: Official RAGE Feedback Thread

^
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Old 07-15-12, 06:05 AM   #555
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Default Re: Official RAGE Feedback Thread

I'm just having a second play through myself. Graphics aren't the best and i hate the film grain, but can't stand the lack of detail without it. Still, I enjoy the game play and that's the most important part.
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Old 01-11-13, 12:39 PM   #556
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Default Re: Official RAGE Feedback Thread

I would like to play RAGE. I have game with latest patch via steam. Game data was converted to new Steam format. In game options I disbaled GPU transcode and I set texture cache large and detail on. Besides I have a CFG file in base folder with recommended set. The game still looks like ****. Some textures are like from 3dfx voodoo. When camera moves faster I see textures popping. What should I do?

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Old 01-13-13, 07:40 PM   #557
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Default Re: Official RAGE Feedback Thread

Quote:
Originally Posted by [BANDIT] View Post
I would like to play RAGE. I have game with latest patch via steam. Game data was converted to new Steam format. In game options I disbaled GPU transcode and I set texture cache large and detail on. Besides I have a CFG file in base folder with recommended set. The game still looks like ****. Some textures are like from 3dfx voodoo. When camera moves faster I see textures popping. What should I do?

Maybe just play the game?
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Old 01-21-13, 03:24 AM   #558
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Default Re: Official RAGE Feedback Thread

Quote:
Originally Posted by [BANDIT] View Post
I would like to play RAGE. I have game with latest patch via steam. Game data was converted to new Steam format. In game options I disbaled GPU transcode and I set texture cache large and detail on. Besides I have a CFG file in base folder with recommended set. The game still looks like ****. Some textures are like from 3dfx voodoo. When camera moves faster I see textures popping. What should I do?
If you have some extra memory you could always use hdd caching to help.
http://www.romexsoftware.com/en-us/f...che/index.html

This reduces the re-occurring popping as cache improves HDD read latency.
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Old 01-26-13, 07:30 PM   #559
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Default Re: Official RAGE Feedback Thread

Try this if you have nvidia gpu



1. Add this to launch options
+seta com_AllowConsole 1 +seta com_SkipIntroVideo 1 +fc_maxcachememoryMB 1024 +mem_phymemblocksizem 2048

1.1 make a folder in users\username\appdata\local\id software\rage folder

so that this line "+fc_maxcachememoryMB 1024" makes an effect. It will create 1gb cache file.


and make a Rageconfig.cfg file in base directory


Quote:
//main settings
seta com_videoRam "1280" //your vram size
seta jobs_numThreads "4"

//Virtual Textures
vt_pageimagesizeuniquediffuseonly2 "16384"
vt_pageimagesizeuniquediffuseonly "8192"
vt_pageimagesizeunique "16384"
vt_pageimagesizevmtr "8192"
vt_maxaniso "12"
vt_maxlockedpages "2048"


//virtual textures format
vt_qualityHDPLossless "1"
vt_qualityHDPDiffuse "0"
vt_qualityHDPNormal "0"
vt_qualityHDPPower "0"
vt_qualityHDPSpecular "0"
vt_qualityDCTChroma "100"
vt_qualityDCTLuma "100"
vt_qualityDCTNormal "100"
vt_qualityDCTPower "100"
vt_qualityDCTSpecular "100"
vt_uncompressedvmtr "1"
seta vt_preload "1"
vt_vmtrcompression "none" //HDP DXT DCT
mt_genCompression "none"
vt_minMipLevelInstalled "20"
vt_nopreload "0"


//cuda settings
vt_cudaRLE "1"
vt_maxPPF "256"
vt_cudaBudget "10"
vt_usecudatranscode "2"


//Render
r_gamma "0.90"
g_fov 95
vt_minlod "-1"
vt_lodBias "-1"
image_lodbias "-1"
r_sb_imageSize "2048"
r_useNewPrivateLighting "1"
r_useHardwareTextures "1"
r_useSMP "1"
r_dimShadowHeightTweak "0"
r_dimShadowForceHighQuality "1"
r_dimShadowResolution "2048"
r_noBreakableShadows "0
//g_reactivateGibsForMover "1"

//Image
image_anisotropy "12"
seta image_preload "1"
image_blend "GL_LINEAR_MIPMAP_LINEAR"
image_filter "GL_LINEAR_MIPMAP_LINEAR"
image_useCompression "0"

//sound
s_reverb "1"
s_occlusionDistance "1024"
s_maxSamples "8"
s_maxEmitterChannels "32"

//Noskip forceON
md6_generateDamageTextures "1"
r_lazyBindParms "0"
r_lazyBindPrograms "0"
r_lazyBindTextures "0"
af_skipAirFriction "0"
af_skipFriction "0"
af_skipLimits "0"
af_skipSelfCollision "0"
com_skipDiscSwapStateManager "0"
com_skipGameRenderView "0"
com_skipInputRouting "0"
com_skipIntroVideo "0"
com_skipSignInManager "0"
face_skipBlink "0"
face_skipGestures "0"
face_skipHead "0"
face_skipLidDeform "0"
face_skipLipsync "0"
face_skipMood "0"
face_skipProcedural "0"
g_skipBombTimerFailTarget "0"
g_skipBreakableParticles "0"
g_skipCloth "0"
g_skipFXManager "0"
g_skipViewEffects "0"
g_skipWaterSim "0"
g_weaponSkipSound "0"
gc_skipFiction "0"
pm_skipAnimation "0"
r_skipAugment "0"
r_skipAutosprites "0"
r_skipBaseSurfaces "0"
r_skipBeams "0"
r_skipBlendedSurfaces "0"
r_skipBlendLights "0"
r_skipCloth "0"
r_skipCommits "0"
r_skipDecals "0"
r_skipDetailModels "0"
r_skipDetailTris "0"
r_skipDimShadows "0"
r_skipDistortionSurfaces "0"
r_skipDynamic "0"
r_skipDynamicLighting "0"
r_skipEffects "0"
r_skipEmissiveGlare "0"
r_skipFeedback "0"
r_skipFlares "0"
r_skipFoliage "0"
r_skipGeneratedFileCheck "0"
r_skipGlare "0"
r_skipGuis "0"
r_skipLightCPUCulling "0"
r_skipLightGPUCulling "0"
r_skipLights "0"
r_skipMergeMeshes "0"
r_skipModelCPUCulling "0"
r_skipModelGPUCulling "0"
r_skipModelRangeCulling "0"
r_skipModels "0"
r_skipNodeCPUCulling "0"
r_skipNodeGPUCulling "0"
r_skipOcclusionBaseModel "0"
r_skipParticles "0"
r_skipSlowLights "0"
r_skipStripDeadCode "0"
r_skipSuppress "0"
r_skipSurfaceCPUCulling "0"
r_skipTransparencySort "0"
r_skipUpdateInView "0"
r_skipViewParms "0"
r_skipVmtrs "0"
r_skipWaterSurfaces "0"
r_skipWorld "0"
r_skipZCullReconstruct "0"

//vt_restart
seta r_forceVmtrReload "1"
this is 99.5% popup free, but disable texture detail in options.


Dont pay attention to small cache size, its because I changed most mipmaps to 16384


I use it like so for sharper textures



If you have more vram you can try all 3 like so

//Virtual Textures
seta vt_pageimagesizeuniquediffuseonly2 "16384"
seta vt_pageimagesizeuniquediffuseonly "16384"
seta vt_pageimagesizeunique "16384"

This makes it 100% popup free.


Some screens how it looks







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