|03-19-13, 04:00 PM||#1|
Join Date: Jun 2009
Warframe goes Open Beta, showcases GPU PhysX effects
If you are following our news line closely, the fact that Warframe will support GPU PhysX will not be a surprise for you ' we have already wrote an article about the status of PhysX SDK and APEX integration in this upcoming MMO-cooperative shooter from Digital Extremes.
Now, the official announcement and comparison video from NVIDIA are about to bring this title to the broader audience.
Powered by Digital Extremes' own Evolution Engine, Warframe not only uses PhysX SDK 3.2 for collision detection, rigid body physics and ragdolls, but also includes extra PhysX effects through APEX Particles 1.2 and APEX Turbulence 1.2 modules.
Turbulence effects (and they prevailing over common particles) in Warframe are ones of the best, if not the best, we saw so far:
Head on over to the Warframe.com to sign up for Open Beta, and don't forget to check the developer interview at GeForce.com.
|Thread||Thread Starter||Forum||Replies||Last Post|
|GPU PhysX in Hawken||News||Latest Tech And Game Headlines||0||03-16-13 08:10 AM|
|Hawken Open Beta: update on GPU PhysX support||News||Latest Tech And Game Headlines||0||12-15-12 07:10 AM|
|PlanetSide 2 Closed Beta: PhysX Effects Preview||News||Latest Tech And Game Headlines||0||11-16-12 04:10 AM|
|The Evolution of PhysX System Software||News||Latest Tech And Game Headlines||0||10-07-12 07:40 AM|
|GPU PhysX in Borderlands 2||News||Latest Tech And Game Headlines||0||09-24-12 01:10 PM|